Drainus

released on May 22, 2022

This is a side-scrolling shooting game in which you take control of the "Drainus", the Kharlal Empire's most cutting-edge fighter with the ability to absorb energy bullets, and take down the enemy ships zipping through space.


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Short little romp, amazing visuals, great music, the story isn't anything to write home about but you play schmups for the action and challenge anyway. The bullet absorption mechanic was really fun to use, and your incentivized to replay the game after you clear it normally. Defs a solid time.

Fun shmup. Forgettable, rushed story as expected from a shmup. I like the idea of absorbing attacks and retaliating using the stored power. Rather short game, but the first play-through ending does give you a reason to replay immediately.

Was pretty fun (albeit rather easy) going through the normal campaign. That being said, it veers a bit too much on the "bullet hell" side of things for me to really want to sink my teeth into the arcade or harder difficulties. I really did like the idea of sucking in bullets and sending them back at enemies though- it's a really unique mechanic. I'd love to see it done in a traditional/non bullet hell title some day.

I barely play shmups so I've got no idea what separates a good shmup from a great one.

All I can say is that I had a hell of a time with DRAINUS. Its mechanics are fairly simple - around 90% of shots thrown at you you can absorb by turning on the shield and then fire back. Throughout the game you also get energy tanks you can spend on upgrading your ship in any way you like, from adding more options, weapons, or base stats, to upgrading your shields and bomb capacity.

With how little experience I have with the genre I went into the game on Easy, and I think this might've been a mistake. The game has 5 or 6 difficulty modes, with some being unlocked after completion, and it seems like the easy skill is basically just power fantasy. I think I died 3 times in total.

The game seems pretty forgiving: it doesn't kill you on the first hit, so I'd advise even new players to go for Normal (unless it's a complete hell later on, but the first stage seemed fine to me). Rest assured, I'll be replaying this game.

Liguei esse schmup sem muita pretensão e praticamente não consegui parar de jogar até terminar a primeira metade dele (e só parei pq tinha um compromisso). Depois foram 2 sentadas para fechar o modo normal. O pixel art é a maravilhoso e a inventividade dos chefes e alguns inimigos é muito legal, um desafio legal sem ser de arrancar os cabelos (sim Ikaruga, estou falando de você) e uma historinha bacunada de fundo. Quer mais o que?

a little easy and light on content but great pixel art and pretty relaxing