Dungeons & Dragons Online

released on Feb 28, 2006

Centered in the city of Stormreach, DDO is set on the fictional continent of Xen'drik, in the world of Eberron, a Dungeons and Dragons campaign setting. Xen'drik is a vastly unexplored and wild locale, once the center of the Advanced Giant Civilization, which was destroyed thousands of years before. Players can create their characters following the revised edition of D&D 3.5 rule-set fashion, and play them in both indoor and outdoor environments, including dungeons.


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Quite boring, I can hardly remember what I did, but I do remember I quit playing after so long due to lack of interest.

Another character in the books and honestly you just don’t get a core this good in other MMOs even with the idiotic amounts of bloat. It’s the most diverse and interesting character customization/build system to see the light of day ever, you just need someone to help sift through the 20 years of stuff that probably shouldn’t exist anymore

se eu soubesse falar inglês provavelmente jogaria mais e acharia ainda mais legal

Honestly speaking I don't think this game isn't very good, but it has touched my life.

My god I so badly want to hate this game. Its clunky, laggy and the first 4 levels are a complete drag.

My wife has been playing this game with her father every week for like 9 years, like 2 months ago I felt bad she was getting out leveled by her dad so I decided to bite the bullet and play this game with her to help her get ahead when they had a huge content giveaway.... Holy hell this game is actually really fun after the first few rooms. I actually like this out of date game and I can see thats why there are still people playing it. I got into this game in 2023.

it's clunkier than your avg cashgrab mobile mmo that got spat out by a 12 year old in a matter of months