Duvet

released on Sep 30, 2021

Duvet is a short adventure-puzzle game made in Unity by Jacaranda Studio about a dystopical world with militarized magical girls.


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a mi me pones un juego que tenga la ciudad de kowloon como setting y me quedo asi https://media.tenor.com/sWQu_pBYT1kAAAAC/pointing-wojak.gif

The atmosphere and visuals are brilliant, emulating PlayStation 1 graphics and using 2D images as illusory 3D environments. The tone is probably Duvet's biggest achievement, with some moments that had me convinced I'd get jumpscared, but I never was.

The puzzles are very well designed and they required plenty of thinking. Something I dislike about puzzles in games is trial and error, but in Duvet I was so compelled by the puzzles I busted out pen and paper to finish a few of them.

It's not without its flaws, I felt the backstory of the world was great, using the concept of magical girls as a backdrop for a grim story. In execution, it didn't really resonate with me. It has a few buggy environments, but I'm definitely looking past that given how much I enjoyed my experience and this being the first work by the independent studio.

Duvet was a joy to play and it's one of those rare pieces of media that inspires me to create more. My biggest gripe with Duvet is that I wish it went on for longer.

I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES
I HATE SLIDING TILE PUZZLES

Duvet is a short exploration game that won first place on the Magical Girl Game Jam #2 and which deals with heavy themes regarding the value and nature of human beings. It took me about 1 to 2 hours to experience the full game, and it will vary for everyone depending on puzzle-solving skills as the game challenges you quite a bit with some of them in a very creative fashion.

The visuals are a great tribute to the PSX era and the soundtrack never feels out of place, together they bring about a great atmosphere that suits the overall tone of the game.

It has it's drawbacks too, although these takes I feel are somewhat more on the personal note side. Controls can feel a bit slow and clunky at times but for such a short experience I didn't mind it much. I was also frustrated with some of the puzzles but I attribute that to my own lack of patience with them.

The story surrounding the game's setting unfolds as progress is made without giving away too much detail and the player (at least I was) is encouraged to come up with their own interpretation of the events that lead to the ending.

All in all I enjoyed Duvet quite a bit, I think it's a solid albeit brief project that wasn't afraid to dive into darker narratives from those often associated with cute magical protagonists in today's videogame industry.

Estuvo buenisimo,
la verdad nunca lo terminé porque estaba muy estresado y lo jugue como mas de 20 veces.