released on Aug 12, 2019

Eliza is a visual novel about an AI counseling program, the people who develop it, and the people who use it. Follow Evelyn Ishino-Aubrey as she reconnects with people from her past, gets to know the people of Seattle who use Eliza for counseling, and decides the course of her future.

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Premier visual novel que je fais. On fait pas grand chose, forcément, mais les quelques choix proposés sont pas mal. Une des cinq fins part dans un truc quasi-transhumaniste, c'est bien vu.

Eliza is a fantasy game - but instead of magic and dragons, its incredibly introspective hot people, for whom money is such an abstract concept they can take jobs recreationally to explore their personal philosophical frameworks.

Eliza es un juego que me ha mirado a los ojos, me ha agarrado el corazón y me ha tirado a la cara las preguntas existenciales perfectas para destrozarme por dentro.
Estoy... en un momento difícil mientras escribo esto. No "difícil" en el sentido de que lo esté pasando mal, sino en uno más... crítico. Estoy acabando mi carrera, tengo que elegir qué hacer con mi futuro y siempre estoy dudando de cada paso que doy. Y si acabo donde me sienta miserable, y si no me gusta, y si simplemente no me llega para vivir una vida normal... Quizás por eso me ha golpeado tan duramente la historia de Evelyn.
Eliza no puede darme las respuestas que busco. En ningún momento plantea una tesis donde diga exactamente lo que hay que hacer o qué debería hacer Evelyn. Pero sí que me ha servido como... como una compañera, escuchando y reflejando mis problemas.
Jugad Eliza.

I am a developer by trade. I have struggled on-and-off with depression for a good portion of my life even though I didn't know at the time what it was that I felt. This game spoke to me and touched me in a way that I didn't think was possible. Maybe it's just me and my very specific circumstances but the game accurately represented me and so much of myself so wonderfully that it was surreal.
I dunno if the game helped me in any way but knowing that maybe, just maybe, someone else has possibly gone through a lot of what I have and has maybe been better off at the end of it all gives me some hope.
As a game, being a VN, it is missing a lot of basic QoL features of a VN. I wish it had a log and a way to get back to specific points in dialog or a way to rewind. The chapters are fairly long and the chapter selection isn't good enough
This is quite a biased review so I don't have anything else to add here. Suffice it to say, this was an incredible experience for me and I hope you feel the same way about it

Thoughtful introspection into psychotherapy and tech work - recommended for anyone that's spent time in this industry and struggles with the many ethical problems around tech culture and tech work. It strongly resonated with me personally because it spoke to many of my exact circumstances, but it's unlikely to have such an impact for everyone.
The writing and voice acting are good, but the story itself is not strong - exemplified by the rather sudden and pointless endings it has to offer. It asks a lot of questions but offers no advice or answers. It's surprisingly linear for a visual novel, where I would usually expect a little more variation given the number of dialogue choices to make throughout every conversation.