Emperor: Rise of the Middle Kingdom

Emperor: Rise of the Middle Kingdom

released on Sep 09, 2002

Emperor: Rise of the Middle Kingdom

released on Sep 09, 2002

Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.


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A nice and comfy building sim but Open Play gets a bit boring once you figure the game out. After creating a massive, rich and powerful city and conquering every other one in the world map there really isn't anything left to do, but to rebuild after disasters, offer tribute to gods every 2 mins, and waiting until you reach Iron/Steel age, which takes a LONG while, and the fact that you can't even leave it in the background since the game auto-pauses when alt-tabbing + having to manually offer tribute to gods makes that even worse. After a while you just have to create your own challenge. Still, i bet this game must have been a blast in multiplayer back in the day.

great aesthetic and ambience, interesting mechanics but feels unnecessarily difficult trying to put together all the systems.

El mejor city-builder clásico. Reúne todo lo bueno de Faraón con todo lo bueno de Zeus. El feng shui es un poco rollo, pero lo prefiero a los rollos que había en juegos anteriores. Es una pena que sea el juego menos conocido de la saga.