Entropy: Zero

Entropy: Zero

released on Oct 10, 2017

Entropy: Zero

released on Oct 10, 2017

A mod for Half-Life 2

Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.


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Em geral um ótimo mod, que traz uma lore que eu sempre tive curiosidade de ver alguma adaptação. Jogar de combine matar rebeldes é surpreendente divertido e a platina do jogo é tranquilinha pra fazer.

i typically refuse to give anything below a 5 but yknow . erm . eeyikes .

This review contains spoilers

This game at best is fun to play if you enjoy source mods and not have anything else to do. It's short and simple, but sweet is far from it. At times, the puzzles get really confusing for me. I think the idea of playing as a combine before the events of City 17 is a great one. But I was just never really all for it. The thing about this mod that stood out to me was the final battle. This boss fight was unnecessarily long and felt really difficult. plus the vortigaunts that fire their magic make it super difficult to progress through the fight, as they do so much damage. but I was just glad it was a short mod.

its alright. the parts where you kill the rebels are really fun even if it isn't too well designed. after that... well... yikes...

it probably has some of the most unnecessarily confusing puzzles ever and the worst final boss I've ever fought. also?? what even was happening. we learn NOTHING about the blue vortigaunts so we're left confused with what we even went up against.

there's also dialogue from the protagonist which i really appreciate in the sequel but honestly feels strange and out of place here.

i definitely recommend it to people who want to get into Half Life 2 mods, other than that you can just kinda skip to the sequel and watch a story recap online or something.

Some good things here and there. Way too lackluster but decent. Its worth playing once for context towards EZ:2 which is practically a superior sequel