F.E.A.R. Perseus Mandate

released on Nov 06, 2007

A standalone expansion of F.E.A.R.

F.E.A.R. Perseus Mandate is the second expansion pack to F.E.A.R. The game's action and horror elements are tied to a plot filled with backstabs and double-crosses as senator, his lackey and a group of shadowy mercenaries clash in their journey to unlock the mysteries revealed in the previous F.E.A.R games. In addition to the weapons from the first two F.E.A.R games, in Perseus Mandate the player has access to a grenade launcher, a lightning gun and an advanced rifle, all of which will be necessary to dispatch a tough new cast of bad guys. Unlike the previous expansion, this title can be played stand-alone and does not require the original game.


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Mas divertida que la anterior expansión y menos rota. Mas enemigos, nuevas armas y unos nuevos protagonistas. Nada mal.

more F.E.A.R. but with new touches here and there. more enemy types, more guns, some new characters and etc. which are thankfully balanced. this expansion pack also has the most paranormal fight scenes compared to the original game and Extraction Point.

Decent expansion, just more of that F.E.A.R. gameplay which automatically makes it great.

A masterpiece DLC for the F.E.A.R. series.

F.E.A.R. is an exceptionally good game in every possible way. It got a great story line, horror elements, a perfect AI, intense action and beautiful graphics and sound, even to this day. The same goes for this DLC: Perseus Mandate.

Back in 2008, when I first bought the first game, I did not know what to expect. I thought it would be a horror game in which you need to run constantly from some girl. I was half right. When I first played it, I immediately got a sense of dread and discomfort and when the first horror elements came to play, I pooped my pants. I could not play this game without someone sitting next to me. It was just to damn scary, and for that it will always have my deepest respect.

The story is powerful and interesting, I am not going to spoil it, this is something you need to experience for yourself. It has kept me on the edge of my seat throughout the whole game and made an impression on me that lasts forever. The story of F.E.A.R.: Perseus Mandate is a separate story that takes place alongside the original story of the first F.E.A.R. game. It blends in beautifully and every level, action and event are linked to the first game.

The graphics in F.E.A.R.: Perseus Mandate are the same as the original game and still beautiful. The same goes for the sound, and like I said in my F.E.A.R. review, it is still perfect.

F.E.A.R. has some of the best AI I have ever seen in a video game, even to this day. The AI is simply perfect. Enemies communicate with each other; they react to your every move and adapt their strategy on it. Also, when you encounter a squad of four enemies and obliterate three of their buddies, the fourth one panics and his accuracy and will to fight drops instantly. Comments like “We can’t stop him” gives you a feeling of power, you are in control of this fight. Enemies can lose sight of you in a battle, giving you back your edge. They are definitely are not the bullet sponges in games today. Especially the newly added assassin units which are a absolute chore to kill.

The slow-motion feature in F.E.A.R. was also unique for its time and really helps you in your fights. If you are flanked by the smart AI Replica soldiers you use your slow motion to take back control of the situation. The only downside of this, is that the game is quite easy because of it. If you are having trouble with a certain part, just use your slow motion and everything will be fine. Especially when you upgraded its bar to the max. The same principle goes for this expansion.

Perseus Mandate point added some new weapons and enemies that enhanced the experience even more. Although I have to say that I did not like the new enemies that much. Especially the elite assassins which run away constantly from you. Still, it all fits and the concepts are original.

Although F.E.A.R.: Perseus Mandate was not as scary as Extraction point or the original game, it still had its moments of “what the heck” and jump scares that caught me off guard.

Perseus Mandate also has a special place in my black heart and will always be one of the games that I can play anytime, anywhere. The replay value is high for me. In my opinion, it is another masterpiece.

I recommend F.E.A.R. and this expansion in every way. You must have played it at least once before you grow old and senile.

I didn't think it was terrible, I enjoyed the lab levels and some of the horror elements. But yeah, some of the enemies are extremely annoying and not fun to deal with. If you area die hard fan, it's a must play for some of the story elements.

Otherwise, you probably wont enjoy it.

It's a good game, but it's a bit annoying that it's so stale. There were moments that creeped me out. In some long corridors, you can more or less predict what will happen.

Here you go on a mission as a second F.E.A.R team and you actually grasp some things according to the first group. It just didn't need to have such long levels. They dragged it out too much and this inevitably slowed down the pace. Still, I'm sure it will stay in my mind with some of the scenes.