F-Zero GX

released on Jul 25, 2003

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.


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Another of my most favourites. Probably my favourite racing game of all time. It’s very fun to play casually but there’s a ton of (maybe unintentional) mechanics that establish a surprisingly high skill ceiling. That’s when the game really starts to shine imo. The eccentric cast of characters, the cool setting, the exciting soundtrack and the gritty art direction are all the icing on top. So good.

UNDEFEATED. UNRIVALED. UNSURPASSED. The best in the GameCube library. The best in Nintendos entire lineup. The best in gaming as a whole.

My ENTIRE house physically shakes every time I fire this game up. Tides all across the world are effected, mountains grow by several dozen meters, and extreme weather conditions become more common just from you playing this game. Try it for yourself, it's great.

So fucking cool man, you go at like 150000 km/h all the time

it sure is nice driving my 2003 fire stingray

Everything about this game bangs. The music, the fast hover cars, the tracks, the fact that there are over 40 racers sporting a theme song each..