Fable: The Lost Chapters

released on Sep 20, 2005

An expanded game of Fable

Fable was expanded and rereleased as Fable: The Lost Chapters for Xbox and Windows PC platforms in September 2005. The game was later ported to Mac OS X by Robosoft Technologies and published by Feral Interactive on 31 March 2008. The Lost Chapters features all the content found in the original Fable, as well as additional new content such as new monsters, weapons, alignment based spells, items, armour, towns, buildings, and expressions, as well as the ability to give children objects. The story receives further augmentation in the form of nine new areas and sixteen additional quests. Characters such as Briar Rose and Scythe, who played only minor roles in the original game, are now given more importance and are included in certain main and side quests. Other character-based augmentations include the voice of the antagonist, Jack of Blades, sounding deeper, harsher and more demonic, and the ability to uncover (and resolve) the murder mystery of Lady Grey's sister. The updated edition of the game also applied fixes for certain glitches, such as the "dig glitch," in which the protagonist would move backward each time he used the shovel, pushing him through solid objects and sometimes trapping him.


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I often see people in the fable community praise this as the best out of the 3 main line games. not the biggest fan, the game's combat offers a lot but is very clunky in practice, some enemies will fall down in one hit, and you can't attack them until they get back up, and the amount of enemies being placed around you sometimes kind of sucks.

the characters are really neat and honestly some of my favorites in the series, when they're fleshed out they're fleshed out, and they're all super unique, but a lot of the time they're kind of just dumped aside, this is supposed to be the complete version of the game, but it still feels like a lot is missing.

i feel like this game sets up so much, or has ideas that can be super neat, but it just never succeeds on executing them well.

I love being a spellsword type of class

I really liked it back then, liked the comic look and the story. The combat system was simple but I wasn't that demanding as a child^^ I definitely played it once as a young boy and chose the "good" path. I also went down the "evil" path once, but I don't remember 100% if I finished it. Well, the morality system was pretty simple but the fact that the character adapts visually (halo as a good boy vs. flies and horns as a bad boy) was cool. Music was good too.

I'd heard the legends about this game before I found it! An opportunity to change the look of your hero during your good or evil decisions seemed to me like a genial idea! 

Não tenho palavras pra descrever o meu amor por Fable, eu posso escrever um texto no tamanho de um livro de direito que ainda sim, não vai ser o suficiente pra demonstrar o quão foda e inesquecível é essa obra prima.

Vamos começar pela história. Resumidamente, você é um garoto que perde sua família por bandidos e é salvo por um mago chamado Maze e consequentemente, você entra em uma guilda de heróis e é treinado até a vida adulta para se tornar um herói (ou um vilão, vai de sua escolha). O Enredo é relativamente simples porém, muito cativante, com plot twist's bons e um vilão que dá um certo medo.

Um dos pontos mais relevantes de Fable na minha opinião, é a trilha sonora. Só de você ouvir uma música, você já vai saber de qual cidade é a música ou pelo menos vai saber que a música é do Fable. São músicas muito bem trabalhadas, cada uma com sua função certinha (Ex: A música quando você entra em uma demon door dá um desconforto mas ao mesmo tempo, uma certa paz)

A gameplay é bem simples, os gráficos são bonitinhos, SideQuest's engraçadas e marcantes, enfim, Compre Fable. Se você quer uma aventura cativante, engraçada e épica, vale muito a pena pegar esse incrível jogo.