

Dive into the gritty world of a modern-day guerrilla revolution to liberate a nation from its oppressive dictators. Welcome to Yara, a tropical paradise frozen in time. Far Cry 6 thrusts players into a modern-day guerrilla revolution. As dictator of Yara, Anton Castillo is intent on restoring his nation back to its former glory by any means, with his son, Diego, following in his bloody footsteps. Become a guerrilla fighter and liberate Yara.
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Far cry 6, rumo ao número 10, velozes e furiosos 10, Ieeeeee 👺
Escrever uma review do FC 6 é foda pq é como se eu escrevesse uma review do fc3, fc4 e fc5 ao mesmo tempo então vou tentar me situar nas diferenças!
Inclusive é o mesmo jogo, é a msm fórmula que a franquia vem adotando, polindo e melhorando. Sim, melhorando, na minha opinião o jogo é ainda mais redondo que o 5 mesmo o meu favorito sendo o 5, vamos por partes!
No 6 a gente controla um protagonista que tem motivações, desejos e arco próprio, com cutscenes em terceira pessoa pra dar ainda mais destaque pro storytellig, isso faz uma diferença absurdo pra você se importa com ecossistema criado!
Então no que se refere a narrativa existe um protagonista excelente com ótimos personagens secundários. Ao todo o jogo possui 3 arcos narrativos com 1 encerramento e ao meu ver todos são bastante satisfatórios!
Gameplay
Eu comecei e zerei o jogo na dificuldade mais difícileE é o fc mais fácil e arcade, foi acrescentado elementos como níveis nas armas e retirado árvore de habilidades, pra mim uma alteração horrível já que esse nível de armas é péssimo, é ruim de entender e pouco funcional, o jogo passa ao jogador que cada situação requer uma abordagem mas não faz diferença e peso nenhum
O jogo incentiva bastante que você chegue sempre como o ramo, o stealth não foi priorizado de nenhuma forma nesse jogo. Além disso o personagem tem ultimate, é divertido? Bastante mas um exagero
No geral é isso, o mapa aberto é idêntico aos outros, é mais um reboot que vai agradar novos jogadores, pessoas que amam a franquia e continuar espantando quem não gosta
Nota 7
In reviewing this game I am put in a complicated position. On one hand, it is extremely easy to fall back on the low-hanging critiques that a million others have said: "It's the same game again," "it's too long," "it's another open world game," etc... Or, to pan the game by dint of the fact that it's a Ubisoft game, which is a correct reaction in my opinion.
The problem for me is that I kind of loved it.
Make no mistake, it's not "favorites" material, and in a lot of ways it follows the AAA tradition of pushing out grossly inflated games with serious pacing issues, and has the self-consciousness of many open-world games that are so anxious to direct players towards Content that the open world becomes a checklist: there is no exploration, there is heading to the next map marker. But to be honest I found it an improvement over previous games in many ways. There's clear artistic intent here, struggling to express itself through Ubisoft's famously terrible company culture, and if anything it makes me yearn for the version of this game made in an alternate universe by a bunch of Peruvian university students.
Some say the story is "bad," and while I do fall back on polemic and a little bit of ribaldry here, I do have the sense to measure that instinct with regards to people who disagree with me. That said, this view baffles me because while the story is nothing special it is quite literally miles above the standards of the series. The side characters are highly memorable (and there is no Hurk), the villain is more realistic and credible than Joseph Jesus or campy Pagan Min or widely beloved crank Vaas (and the other villain from 3 whom everyone forgets because he sucked.) I would even go so far as to say the story is kind of good. Maybe it's my current state of mind, but there's a kind of tragedy to the proceedings, a vibe of "doesn't it kind of suck that the world can be like this?" The fictional country of Yara is trapped in a cycle of violence and revolution, and killing the evil dictator and his cronies won't fix it. Compare series sacred cow Far Cry 3, which has more of an exploitation/action film vibe, and is wholly uninterested in any kind of complexity. Is that a bad thing? Not intrinsically. But Far Cry 6's portrayal of political, institutional, and international violence and privation, while far from radical, feels almost ballsy at times. This is what I meant when I said that thing about the Peruvian university students - this game feels like if Disco Elysium was a Bethesda joint, which given developments with ZA\UM may well become reality.
Do I recommend it? No. Am I just playing devil's advocate? Maybe somewhat. But I will say this: I didn't completely regret playing this one. For a Ubisoft game, that's practically an A+.
The most mid game ive played this year, gameplay was fun, story was bad, eh, it was whatever i guess
another far cry game i honestly barely remember it and i did finish it
Kind of boring... playing this made me wish I was playing Far Cry 5 instead. Most of the characters are uninteresting and the ones that are kind of aren't worth continuing the game for.
not bad