Far East of Eden Zero

Far East of Eden Zero

released on Dec 22, 1995

Far East of Eden Zero

released on Dec 22, 1995

A spin-off that reboots the Tengai Makyou series for the Super Famicom. In the feudal Japan-like world of Jipang, an evil prince releases the demon lord Ninigi, who in turn seals the gods of Jipang and suppresses the people of six kingdoms with his demon henchmen. After one of the henchmen attack his village and slay his grandfather, the main character, Higan, learns he is the legendary "Fire Hero" and must set off to save the kingdoms. Along the way, Higan meets several characters, such as Subaru, a fairy and Tenjin, a swordsman. Tengai Makyou Zero is a 1995 role-playing video game developed by Red Company and published by Hudson for the Super Famicom. The game was released exclusively in Japan on December 22, 1995, and is the fourth installment in the Tengai Makyo series. Like several games in the Tengai Makyou series, it is based on the novel "Far East of Eden".


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This game is full of really good little ideas and nice little flavorful touches. The game keeps track of real-world time, and there is a lot of bonus content that is only accessible at certain (real-world) times. There's a tabloid that spans the entire game world and that provides heavily-embellished (and sometimes plain inaccurate) updates on your exploits. There's even the most creative alternative to inns in an RPG that I know of: each town you visit has a woman you can romance into becoming your mistress who you can then visit anytime for a full heal.

Unfortunately, its core plot and gameplay is quite unremarkable. Your characters get extremely similar spell sets, and one character whose gimmick is that they have two different forms was so unremarkable that I nearly got to the end of the game before I remembered that they could switch forms. Ultimately it had great window dressing but didn't blow me away.