Fatum Betula

released on Jun 20, 2020

Placed in a world without change, you must create fate by watering an ancient plant. Determine a future and live with it.

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Ambientación tétrica y reconfortante a la vez. Lleno de reflexiones interesantes para pensar un rato.

The atmosphere is great and it certainly has things to say, I just feel it's a bit unfocused and too obtuse, even for what it is. Also, I don't think there's a strong enough connection between what you do and what it tells you from what you've done. It's a good game for a boring afternoon (or night), though.

I love what a lot of indie developers do when divulging in abstract and surrealist horror experiences, however they can often become frustrating when little guidance is given on what you need to do. I finished around half of the endings, but after watching a few reviews of the game, I’ve realised that I missed a lot, but I don’t really feel inclined to pursue the remaining endings due to their obtuse requirements.
Wonderfully executed PS1 art style though with such a strange atmosphere. It feels very off-putting (in a good way!).

Definitely one of my favorite horror games. It isn't scary by the means of jumpscares, but by the atmosphere, unnerving low-poly graphics, and ideas behind it. I played through every ending and loved them all. Some are existential, some are disturbing, and some are silly! The ninth ending was my favorite! It's very clear a lot of love and care went into this game, and I highly recommend it to any horror fan. It took a few hours to get every ending, so it isn't long and can easily be played in a single sitting if you want.