Final Fantasy IV Advance

released on Dec 12, 2005

An expanded game of Final Fantasy IV

Final Fantasy IV Advance is largely based on the WonderSwan Color version. Some changes include the addition of character portraits in text boxes, the ability to switch party members, increased difficulty, and new dungeons with new items and weapons along with new bosses. The script received a re-translation more faithful to the original material. The Quicksave, which allows the player to save the current position (regardless of where) in a file that is deleted upon loading, is featured.


Also in series

Final Fantasy IV
Final Fantasy IV
Final Fantasy IV: The After Years
Final Fantasy IV: The After Years
Final Fantasy IV: The After Years
Final Fantasy IV: The After Years
Final Fantasy IV
Final Fantasy IV
Final Fantasy IV
Final Fantasy IV

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Genres


More Info on IGDB


Reviews View More

As always, this is such a tight little experience even if the two thirds is more or less walking from point A to point b. Lots of great moments that never get old for me coupled with a great cast makes this something I can easily return to almost anytime. There were a few hiccups with this version like a turn bug that sometimes let characters go twice in a row, an amusing quicksave bug that made farming flan princesses' far easier, and the usual lackluster music common in all the GBA Final Fantasy releases. I'm not a fan of the added dungeons in these releases either as I prefer the vanilla experience but I did read up on the one offered here and it did pique my interest even if I didn't follow up. The randomized floors made it sound like a very interesting experience and maybe something ahead of its time. That said, I do want a more difficult FF4 experience so no doubt I'll be turning my attention to the 3D remake before long.

Not the best experience in gaming, considering I played it in 2023, but its amazing how good this game if we consider its quality and that i was released 33 years ago in 1991.

It invented the ATB system, had "properly" written characters for the first time, an iconic villain and so much more.

My main complaint is how the game baits you with some certain events that end up not happening, and well, I also dislike the last plot twist.

Such a pity! but anywayyys, its a great game! very iconic and memorable :)

I didn't really notice any slowdown or chugging in this port, but it's been awhile since I've played through it. I really enjoy the original dungeons and bosses. Has the same audio issues that the other GBA ports suffered from. This isn't even the third version of this game I would recommend to someone, thankfully FF4 is a good enough game where you could play four different ports (over the course of a few years) and not want to stick a fork into an electrical socket.

Pretty cool game that's ruined due to the egregious lag in the menus which makes battling feel horrible. The constant lag slows the game down and eats inputs mid battle. The ATB system gives the enemies more turns the longer your in the menus but you cant go through the menu fast as your inputs will be eaten and you will end up picking the wrong attack/spell/target. I'm gonna just assume this is exclusive to the GBA version and the other versions aren't as horrible to play.
Despite the gameplay the story, characters and music were still solid although I found it wasn't as interesting as the first 3 games in the series

The ATB system is broken beyond credibility it's not even funny. Glad all the extra contents returned in the PSP 20th anniversary remaster/remake.
Definitely one of my least favourite versions of the game. But it does has its GBA charm beside everything.