Final Fantasy Tactics Advance

released on Feb 14, 2003

Squaresoft brings its popular Final Fantasy franchise to the Game Boy Advance in the form of strategic warfare. Final Fantasy Tactics Advance trails the story of a young boy named Marche who is magically transported from his sleepy modern-time home to a strange kingdom where magic and adventure reign supreme. Players control a set of troops who specialize in various fighting, healing, magic, and archery skills (or job classes). Strategically positioning characters on the battle map, and calculating offensive advances are the keys to success. Two players can battle and trade items with the aid of the GBA link cable.


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Gameplay: Great.
Story: Good
Controls: Great
Graphics: Good for its time
Length: Great. There's endgame content but it's repetitive.
Characters: Good
Mechanics: People say that the Laws/Judge system is annoying, it is, but I think it's what made the game unique and challenging. lol

Note: Played on RG35XX Retro handheld console.

Less tactics and more power fantasy FFTA’s sincere story about childhood trauma, growth and forgiveness is too good not to pass up. If anyone you know says ‘Marche is the real villain’ you should definitely sign them up for intensive therapy.

I was way too young to enjoy this game for what it was. One day I might go back to it.

I am not really a Final Fantasy player, but I tried it just for the art style, and it's good for what it is.

Não é tão bom quanto o de playstation, mas é muito bom.

There aren't a lot of games I put 200+ hours into, but this is one of them. Something about it was just addictive to play, and I enjoyed the story too.