Final Fantasy VII Remake 

Apr 10, 2020
Final Fantasy VII Remake

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Final Fantasy VII Remake 

Apr 10, 2020

A spectacular re-imagining of one of the most visionary games ever, Final Fantasy VII Remake rebuilds and expands the legendary RPG for today. The first game in this project will be set in the eclectic city of Midgar and presents a fully standalone gaming experience.


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i loved this dumb game so much lol

Reviewed on Aug 12, 2020

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this is not a substitute for final fantasy vii. play the original first

that said, ff7r is a great arpg where even the unnecessary filler is still fun because it's just so damn fun to play. mostly faithful to the original, but there's some directional changes that are very polarizing, and we've yet to see if they'll pay off or not

Reviewed on Aug 12, 2020

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Fun most of the time, but makes some pretty questionable decisions in the gameplay department. I like all the new story stuff and am curious to see where this new series of games in the VII universe goes, but damn if this couldn’t be absolutely frustrating at times. No one should have to do that many boring side quests.

Reviewed on Aug 09, 2020

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No surprises FFVII means a lot to a gamer who came of age at exactly the right time to be caught up in the hype, but what I'm especially thankful for is how Remake has brought me back to something I enjoyed wholeheartedly for years. Between this and the extra time on my hands - thanks Covid! - I've racked up more hours gaming this year than the last ten years combined. And I love it.

It's a miracle FFVIIR works as well as it does. When something is similar but not exact, it can feel repellant. Locations are updated, but faithful. Musical motifs are remastered and modern, but retain their emotional heft for people familiar with them from 20+ years ago.

What's especially impressive is how it doesn't rely on that nostalgia. This thing stands on its own two legs, plus the gameplay is emphatically 2020. That comes with its own problems too: some chapters are obvious padding, getting caught up in criticisms lobbied at FFXIII, feeling all too linear for linear's sake. Maybe they're there to add some realism as you navigate the massive Midgar, but turning on light switches in an uninspiring factory isn't a welcome addition.

Still, it's easy to soldier on because it's these characters, now with added depth, and the battle system is so much fun that extra time spent slashing baddies to bits is no bad thing.

What's really stayed with me is how it's in conversation with its own legend, and the pressure to tell *a* story or tell *the* story. Is there value in retreading old familiar beats when the original still exists and is easily accessible? Does it become a different game entirely if, say, certain characters survive who should have died (not that one, the other one)? With remake culture particularly prevalent in cinema at the moment, I appreciated this as a piece of art wondering about its own legacy, taking that responsibility far more seriously than just a cynical cashgrab like the Disney remakes. I feel FFVIIR wants to get it right, and that might mean deviating from what we know and love. That's pretty scary, but based on this first instalment, I'm quietly optimistic now we're ahead on our way.

Reviewed on Aug 08, 2020

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i played this until more or less just before the final act, where i stalled out because the wall market music was grating HARD. i can't think of the last time i got so tired of a piece of music that i put down an otherwise pretty fantastic game (with otherwise great new renditions of the classic tracks). i could go on, but for the time being i have somewhat bittersweet feelings about this remake. aerith is amazing. cloud and barrett are great! i was a little let down by how flat tifa seems. no, that is not a tiddy joke; her "girl next door" personality was just entirely overshadowed by aerith's affectionate bluntness and grungy punk girl confidence.

anyway... i do plan on finishing this eventually.

Reviewed on Aug 06, 2020

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I have never played the original Final Fantasy VII. I've actually never played a Final Fantasy game before this one, or really a JRPG before this one.

The combat was an interesting combination of what I presume to be the original JRPG style combat and a more modern combat system which was engaging. The story felt outdated, an attempt to balance an older black and white story with the more popular morally gray systems of today. It was interesting but ultimately a failure (for me) but I can see why so many people are so drawn to this game and this story even if it doesn't do it for me personally.

Reviewed on Aug 05, 2020

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