Football Director DS

released on Dec 28, 2008

Designed by veteran football management game designer Roger Womack (whose credits include Championship Manager, FA Premier League Manager and Football World Manager) and developed by Bradford-based Four Door Lemon, Football Director DS brings all of the tactical and strategic depth that's expected of a contemporary football management game to Nintendo's handheld console. Taking complete control of his or her favourite team, the Football Director player grows and moulds a squad by judicious dealings in the transfer market; drawing from the game's database of around 3,800 players drawn from all of the major leagues across the globe. This squad can then be developed into a winning unit using the game's exhaustive training and tactics functions.


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full disclaimer, i'm not big on sims. there's some that look fun! but i like games that give a sense of finality to them and tbh i actually really struggled in some ways with ending this here even though i wasn't really having fun (and the main reason i logged so many hours is because i'm away from home with limited games lol) because it didn't feel complete. it DOES however feel very repetitive after a while. i don't think it helps that it's a very simplistic text based sim where football matches are just watching a bunch of words scroll past, or that training doesn't actually seem to improve formations, so where's the tactics. it's compelling up to a point, but i played three in-game seasons and i think i've had enough at that point. plus i want to replay spirit tracks now which i'll probably get a lot more enjoyment out of lol.