Fractured Minds

Fractured Minds

released on Nov 14, 2019

Fractured Minds

released on Nov 14, 2019

Fractured Minds is an immersive artistic short game, exploring anxiety and mental health issues. Winner of the BAFTA Young Game Designers Award, Fractured Minds is a game created by 17-year-old Emily Mitchell, with the hope of aiding understanding and awareness of mental illness. Embark on a journey through the human psyche and experience six atmospheric and thought-provoking chapters, each symbolising a different aspect or challenge associated with mental health issues; from isolation to anxiety, with everyday situations being distorted beyond recognition. Raw, emotive and earnest, Fractured Minds demonstrates that video games are capable of communicating vital messages in imaginative ways. It is a game that seeks to encourage empathy and champion support for the millions living with mental health issues. Fractured Minds is proud to support Safe in our World, a gaming industry charity striving for better mental health awareness.


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git, cos sie dzialo i pamietam ze bylo fajne, krutkie ale przyjemne, gdyby bylo dluzsze to by bylo gorsze imo. osiagniecia to zart 79% ta

Nice little high school art project, when the bad guy showed up at the end I was like “omg”.

I feel bad giving this game a low score as its really harmless and tries to have a good message, but there's just nothing here. It barely constitutes as a game in the first place, and unfortunately it also looks like it was made in Roblox. Extremely short and simple, but free 1000 gamerscore at the very least.

It's a neat game it's short but the mood behind the game is very relatable its about depression btw

O jogo tenta abordar temas como saúde mental, porém o faz de uma maneira bem preguiçosa. Ele apresenta gráficos de baixa qualidade, uma ambientação pobre e jogabilidade ruim. Além disso, é extremamente curto.
Conheço pessoas que o jogaram apenas para obter conquistas rapidamente.