Front Mission 2 is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Square Co., Ltd., and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.


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Lengthy game with a good story and setting. Good music, great character art and fashion. AP system effect movement, abilities, and accuracy when firing. Positioning near certain terrain gives you more defense, enemies and allies being near each other can give bonuses or penalties to units. Seeing Wanzers fight in 3D environment can be entertaining but actions make little sense and long load times for every battle and for Wanzer setup makes the game PAINFULLY SLOW to play. Turning off combat animations gives no details on how the fight went.

conceptually and aesthetically great srpg which is masochistic to play due to a plethora of technical issues and loading screens