Gauntlet Legends

released on Oct 01, 1998

Gauntlet Legends is an arcade game released in 1998 by Atari Games. It is a fantasy themed hack and slash styled dungeon crawl game, a sequel to 1985's popular Gauntlet and 1986's Gauntlet II and marks the final game in the series to be produced by Atari Games. Its unusual features for an arcade game included passwords and characters that could be saved, enabling players to play over the course of a long period.


Reviews View More

Man I played so damn much of this game with friends back in the day. I don't even remember how good the game was, I just remember being stoked to have an arcade game I could play couch co-op with buddies.

Loved this game as a kid.
Wizards kick ass!

GREEN WARRIOR IS ABOUT TO DIE! TURBO ATTACK!
𝕀 𝕝𝕚𝕜𝕖 𝕗𝕠𝕠𝕕!

This is a lot of fun if you have 1-2 friends and kind of a slog without. Me and my brother played the first world together and I ended up finishing it solo, so I got both experiences.

The level design at the start feels tight, it's rewarding to search every nook and cranny for secrets and treasure. Each world has a theme, none of them too creative but it gets the job done. The big appeal is plowing through hordes of enemies and finding power-ups that allow you to do so more efficiently.

One major gripe is that it's actually really hard to restore health and there's no reason it should be that way. You can either buy a meager amount with your gold or replay one of the levels (the first one has a decent amount of health pickups) over and over, grinding your progression to a stop. It's such a pain I would just stay around 50% health and never grinded for more until the final boss.

The levels towards the end got too big for their own good, they often required finding hidden switches to progress that offered little to no indication of what they were actually doing. There's no map so navigating some of the more sprawling levels becomes an exercise in tedium as you backtrack to figure out which breakable wall you missed 10 minutes ago.

The bosses were the weakest part, they're all big stationary monsters that spam projectiles and none of them had any kind of strategy besides throwing everything you have at them to kill them before they deplete too much precious health.

Overall I have my gripes but it's still a great co-op game, and it's easy to overlook it's flaws if you have a friend or two to play with. The sound design is really iconic, I hadn't played this since I was a kid and I instantly recognized almost every sound effect. If you're looking for something quick to pick up and play with friends this a great pick.

Between N64 and Dreamcast, some of these titles really started hitting that mark of bringing a bit of the arcade experience home. Fun times

The original Gauntlet game for consoles! This is what started it all, I would play Gauntlet late into the night with Zach and J. I’ll never forget the narrator/announcer’s voice, (or any of the sound effects honestly). I could be somewhere completely unrelated and hear that noise and think of Gauntlet.

Loved the fact it was a co-op dungeon crawling RPG, made it so much more fun than just playing by yourself.