Gitaroo Man

Gitaroo Man

released on Jun 21, 2001
by iNiS

,

Koei

Gitaroo Man

released on Jun 21, 2001
by iNiS

,

Koei

Gitaroo Man is a rhythm video game featuring visual production by Mitsuru Nakamura and an original soundtrack by Japanese band COIL. The game was later ported to the PSP under a new title: Gitaroo Man Lives!


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More Info on IGDB


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Juego rítmico que a la vez es un coming of age con una trama fumada y dirección extravagante. Es prácticamente FLCL en videojuego así que lo apruebo.

Jogo de ritimo extremamente charmoso

Esse jogo tem alma

quase chorei

8/10

Played on Ps2/PSP

Some of the best gameplay for a rhythm game Ive played, excellent difficulty curve

Honestly soundtrack was a bit hit/miss for me but the hits did hit hard and you can't say it dosent have variety, a bit too short but allows you ample opportunities for replays

Story and voice acting are ridiculous but adds to the charm imo, one I easily go back to, they dont make em like they used to

9.5/10

i took my copy to a video game store and they cleaned the disc properly and it worked perfectly after that so lol

gitaroo man is so bizarre and weird but, like, in the absolute best way possible. the story is nonsense but so heartwarming and charming and surreal you kinda have to fall in love with it. mechanically it plays unlike any other rhythm game i've seen, while also using an easily understandable and unique system when it comes to playing in time with the music. and what incredible music it is.

so much of this game is about the art style and presentation, though, and it has one of my favourite overall aesthetics of any game. i don't know what it is about this game's look but it just scratches an itch i never knew i had. all the elements work in tandem with each other to form one of the tightest, most cohesive visions i have ever seen a game put out, and it concludes with one of the greatest endings to a rhythm game perhaps ever put to disc. i cannot wait to give master's play a full shot, and to listen to the soundtrack every day until i die.

Incredible rhythm game that honestly you could focus less on the fact that its a rhythm game and moreso on how much it unrelentingly radiates this empowering aura, this raw energy that makes it feel like its trying to FUCK so hard, as if its on a damn mission. to think that this game is just standalone, on the ps2, no sequel, yet just by taking one look at the boxart you can make out its incredible charm from the detailed artwork with the crude character designs and just by playing the game you can tell it is a game trying so depserately to get its name out there no matter how far it falls into obscurity. at least glad the legacy for this game doesnt seem to just amount to the “expensive ps2 rhythm game”

oh how cruel are the hands that life can deal us. how much fun i was having making my way through the first 6 stages of gitaroo man. enjoying its totally bizarre style, incredible music, and central gameplay mechanic unlike anything else i had ever played with. alas, it was not meant to be. as my PS2 copy tried to load up stage 7, right as the midly nonsensical story was beginning to find some feet to land on, right as i was already ready to put gitaroo man on my all time favourites list, and right after a slow jam stage where U-1 seemed to win over the heart of a very cute girl, tragedy struck. stage 7 would not load. the 'now loading' message was stuck playing ad infinitum. and despite numerous resets, and despite doing the old toothpaste trick, nothing i tried worked. i merely had to sit and accept the loss i had been dealt. a copy of this game is far from the cheapest thing in the world, and prices for them are increasing in my native UK. for the time being, i might just have to accept this as goodbye. thank you for the tragically brief yet incredibly memorable time you gave me, gitaroo man.