Similar to franchises like Devil May Cry, Rygar, and Castlevania, the game draws its inspiration from ancient Greek mythology and boasts a heavy emphasis on exploration and battle strategy. Broken into three to four acts, the game also has a strong focus on story-telling and boast tons of magic spells and abilities. Described as "Clash of the Titans meets Heavy Metal", God of War equips its hero with a pair of sword-like chain weapons that can grab enemies, perform multi-hit combos, and pull off a variety of different aerial attacks. Slight platforming elements and an energy collection system similar to that of Onimusha have been incorporated as well, and players are even able to use certain elements of their fallen enemies as a weapon (re: Medusa's head, for instance, can be used to turn enemies to stone after you've defeated her).

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Um jogo incrível que envelheceu como um ótimo vinho.
Mecânicas muito boas, level design incrível, jogabilidade gostosa demais e história interessante.
Amei cada detalhe. Inclusive a parte do Hades.

This review contains spoilers

son bosu geçemedim aresten önceki


I played this on PS5 through streaming
This honestly is one of the most frustrating games I've ever played. The combat in the game is decent, there are no major combos besides the one's you start the game with. All upgrades are usually just more damage, that being said the only things worth upgrading are the blades of chaos. Enemies have way too much health even at a normal difficulty and hit WAY too hard at a higher difficulty. There are almost no interesting game decisions to make. This is crazy because Kingdom Hearts (which I would put in the same genre as Gow) came out 3 years earlier and is a more robust and full game (gameplay wise) The story is lack luster and thin, I feel no attachment to any character. The are no standout music tracks. The camera is infuriating. The platforming is atrocious. Enemy design is inconsistent, with many mid game enemies being more difficult for me than most end game enemies. The final 2 major areas of the game are pure rage gauntlets that are so unnecessarily hard and added a full two hours to my play though. SO MUCH OF THIS GAME IS BAD, but I still couldn't put it down. For the first 6 hours I played I had an absolute blast! I could truly see why people love this game and why this franchise got as big as it did when it did. The bones of a great game are here, it just needed some more meat and polish.
Also the final boss is an absolute wet fart of an encounter
Despite the nearly horrible time I had with the game I, excited to play the next one :)

frustrante, me deu ódio de jogar.
emulado no PC.