Godfall: Challenger Edition

released on Dec 07, 2021

Instantly unleash Godfall’s power! Godfall Challenger Edition immediately unlocks a maximum level Valorplate, spoils you with skill points, and equips you with a spread of deadly weapons. Challenge all three end-game modes Lightbringer, Dreamstones, and the Ascended Tower of Trials. Vanquish your enemies and be rewarded with loot worthy of a true Valorian. Loot and slash in up to 3-player matchmade co-op to show your skill, perfect your build, and smash your enemies.


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Challenger Edition


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You know, I honestly found this kind of fun, and I would probably have played more of it. However, they decided that this version doesn't get a story campaign and you just automatically get level 50 and just get to do end game content. Like I get it, i got this for free, so I really shouldn't complain I guess(?), but I don't see how you would retain any players from this. Who cares about just automatically getting end game shit when you don't know what that symbolizes, you didnt start at the bottom, you literally just get to do shit you didn't spend the game learning. Gives you no motivation to play shit, its not an instantly learnable arcade game to just play.

thanks ps+, i sure do love being thrown immediately into the endgame of an mmo with little to no prior exposition at all whatsoever!

finally, after sifting through like 20 vague tutorials i've been greeted with some warframe knockoff that features some of the limpest dickest melee combat i've ever experienced

pity unto whoever bought the original release

While I appreciate the attempt at trying something new, and as much as I prefer endgame over campaign myself, this edition just goes to show why games like this need a campaign to ease you into things. I just found a Crystalline Tear while exploring this mission. Cool, but also, what the fuck is that? There's also a bonus for killing enemies with a Deathblow and another one for doing it with a leaping shield attack. All right, that's fine, but what the fuck are those things? Can I even jump? I can also apparently purchase and upgrade like a dozen suits but I don't even know what the first one does yet!

I could learn, and I could see myself enjoying this game a fair bit since it seemingly offers a million things to tinker with, but the few missions I tried really didn't lure me in. The graphics are beautiful and the world is creative and cool, and while the combat felt sort of like Dark Souls Lite, I've played much worse and didn't hate it, but I tried one mission type that was far too long and just had me riding an elevator with occasional stops to have an annoying fight (where, yet again, the problem was that I was surrounded by like 45 enemies that I had never seen before and probably should've been introduced to one by one through a campaign) and the other mission was a better and exploration-based one, but where the problem was that the map was too large and labyrinthian and I didn't feel any satisfaction from exploring side paths to find things that I have no idea what they do or if I should even be excited that I found them.

I guess it's not much of a loss. I love me some loot- and tinkering-based games, but pretty much everyone seems to hate this one and there are other things to play and do.

I don't know who's brilliant idea it was to make a shitty, repetitive looter game with Dad of War's garbo combat but they need to be fired bruh.

I'd heard this is the "good parts of godfall" and it's still garbage. Cookie cutter floaty combat in a beautiful but dull world.