Gotham Knights

released on Oct 21, 2022

Introducing an original story set in DC’s Batman Universe, Gotham Knights offers a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets. With the Belfry as their base of operations, this new era of heroes will solve mysteries that connect the darkest chapters in the city’s history and must defeat notorious villains in epic confrontations. Players must save Gotham from a descent into chaos and reinvent themselves into their own version of the Dark Knight.


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Combat feels stiff and clunky, and voice acting is subpar and sometimes terrible, especially for the common enemies that you fight. The looting and gear system is uninteresting and grindy at times. Currently dropped 5 hours in, but maybe I’ll pick it up again and play it with a friend since that was one of the main selling points and the story does intrigue me.

I only played it because of Batgirl

Gotham Knights isn't terrible, but it's definitely a missed opportunity. Combat feels kinda clunky, the open world Gotham is surprisingly bland, and the story never really grabbed me. I liked being able to switch between the four heroes on the fly, and there's definitely some fun to be had... but honestly, the Arkham games are way better. If you have to have your Batman fix, it's alright, but it's not the Gotham game we've been waiting for.

Story 2.7 | Gameplay 4 | Audio 3 | Visual 4 | Details 4 | Entertainment 4 | Open world 3.5

Total 3.6

I grew up a huge Batman kid so I had a duty to finish this one. I do not recommend it. The end boss was insanely frustrating. It made me miss the old Arkham games even more than I already do. There were fun moments but nothing worth noting.

I have much in common with this game; I'm also not as good as Batman. Each of the four playable Batman sidekicks is remarkably less capable than their mentor. There's also no incentive to play as a particular character, so once you've picked one, you undoubtedly won't bother switching. Enemies become such massive damage sponges that I dropped the difficulty to Easy in the last chapter. It wouldn't be an issue if you engaged in the numerous copy-and-paste missions on the city map. While I believe that RPG elements make games more interesting, this was the exception to the rule.