Gothic

released on Mar 15, 2001

Gothic is a single-player action role-playing video game for Windows developed by the German company Piranha Bytes. It was first released in Germany on March 15, 2001, followed by the English North American release eight months later on November 23, 2001, and the Polish release on March 28, 2002. Gothic has been well received by critics, scoring an average of 80% and 81/100 on Game Rankings' and Metacritic's aggregates, respectively. Reviewers credited the game for its story, complex interaction with other in-game characters, and graphics, but criticized it for the difficult control scheme and high system requirements.


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Играла ещё в 2010 году на старом компьютере, постоянно умирала, тогда для меня было слишком сложно в это играть. Решила перепройти сейчас, и оказалось что тут обычный линейный сюжет, твои выборы в диалогах мало что значат. Когда-нибудь я ее закончу, но не сейчас к сожалению

Never thought I'd enjoy a 20 year old game as much as I did with Gothic. Going into this I thought I would bounce off immediately because of how dated it is. The game is played through the use of an 'action' key (Ctrl) plus an additional WASD press. This sounds horrendous coming from a modern control scheme, but it actually works really well.
It makes the combat in particular a fair bit harder, as you can't move and attack at the same time. I got used to it quickly though, and it has a nice flow to it the more you play.
I think the grind/progression of the game is the main appeal. You start as a nobody with no friends, but eventually work your way up to the 'hero' who can beat anything.
There are three distinct factions each with their own ways of doing things, and there's a good amount of memorable characters. The map is sized well and becomes familiar fairly quickly. Later game areas are gated off by the inclusion of tougher enemies, so it's technically possible to go there but you very likely won't survive. Story isn't the best of the best, but it does it's job well enough and didn't bore me.

Vielleicht komme ich ein anderes Mal mit dieser Steuerung zurecht...

One of my absolute favorite games that I've played through so many times since I was a kid that at some point I stopped counting. I love the world, the characters, the absolutely fantastic dialog and voice acting, the faction system, the music and pretty much everything else. The combat system can be annoying at times but I really don't care too much when playing this masterpiece.

Fantastic and revolutionary for it's time! Open world, peculiar RPG system (Mage's armor is also armor, and infinte inventory), I've spent a lot of happy hours there.

Amazing game!
Good story, amazing game mechanics!