Gran Turismo 3: A-Spec

released on Apr 28, 2001

More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.


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Amazing music, great selection of cars, and probably one of the best car handling feels I've experienced.

The bones of a great racing game are here, but the progression in this game is literally one of the most poorly designed I've seen in a long time. Polyphony was obviously hamstrung by their limited car list, but I shouldn't need to grind the Vitz championship like 8 times to get the money for other races.

It's thanks to this game I know about the song 99 Red Balloons.

It kept freezing on the 150 miles of Super Speedway track so i quit