Grand Theft Auto III

Grand Theft Auto III

released on Oct 22, 2001

Grand Theft Auto III

released on Oct 22, 2001

Featuring a fully 3-D living city, a combination of narrative driven and non-linear gameplay and a completely open environment, Grand Theft Auto III represents a huge leap forward in interactive entertainment. For the first time, players are put at the heart of their very own gangster movie, and let loose in a fully-realised 3 dimensional city, in which anything can happen and probably will. With a cast of hundreds, 50 plus vehicles, ranging from sports cars to ice cream trucks and from boats to buses, 3 hours of music, including opera, reggae, house, drum and bass, pop and disco, a huge array of street ready weapons and some of the seediest characters in video game history, Grand Theft Auto 3 is a sprawling epic which will show you that sometimes, crime can pay and sometimes it can pay you back. Available now for PlayStation2, Xbox, PC and Macintosh.


Also in series

Grand Theft Auto: Liberty City Stories
Grand Theft Auto: Liberty City Stories
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City
Grand Theft Auto 2
Grand Theft Auto 2
Grand Theft Auto: London 1961
Grand Theft Auto: London 1961

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Reviews View More

This is definitely the first 3D GTA alright. It's an okay time, sound track is cool, I like the visuals, and even though the vehicle physics are awful, I actually enjoy driving around listening to the music. The missions are nothing special and imo are only hard due to design choices (likely due to limitations at the time), so much so that I couldn't help but think about how easy some of them would be in a modern GTA. Story kept me engagedish, I guess, not enough to finish the game tho, more on that later. Cops are pretty fucking annoying and the way you have to lose them is pretty annoying, you have to memorize where things are yourself, or pull up a map on the side. I ended up just using cheats to make my life easier and lose them as soon as it got too much. At best missions are eh, at worst they're tedious and annoying.

Which is why I abandoned this title, my game tweaked out and crashed causing me to lose like 3 hours of progress, and with all the above in mind it was not worth it to me to go thru it again for more mediocre gameplay when there's 4 other 3D GTAs for me to go through.

When I played this game, there was no going back.

La nuova era partì da qui. Ci ho ricavato un nickname dalla cutscene della missione di Asuka.

La revolución de los sand-box, que a día de hoy puede que se quede un poco corto respecto a contenido o las cosas que puedes hacer, pero aun así, es maravilloso

GTA's transition to 3D was great, and obviously compared to the games that followed after it like Vice City or San Andreas, it is rougher and still retains the essence of being more arcadey like the 2D GTA games. Here the missions are hard af, all the gangs wants you dead, and police cars are fast as shit. Also don't expect much from the story, it's not a big deal.
Besides, I also have a lot of love for the game because it was the first GTA I played (I played the PS2 port when I was a kid).