Grand Theft Auto: Vice City Stories

Grand Theft Auto: Vice City Stories

released on Oct 31, 2006

Grand Theft Auto: Vice City Stories

released on Oct 31, 2006

The PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game.


Also in series

Grand Theft Auto: Chinatown Wars
Grand Theft Auto: Chinatown Wars
Grand Theft Auto IV: The Lost and Damned
Grand Theft Auto IV: The Lost and Damned
Grand Theft Auto IV
Grand Theft Auto IV
Grand Theft Auto: Liberty City Stories
Grand Theft Auto: Liberty City Stories
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas

Released on

Genres


More Info on IGDB


Reviews View More

Story 3.7 | Gameplay 4 | Audio 5 | Visual 2.7 | Details 5 | Entertainment 5 | Open World 3.5

Total 4.1

Вик Вэнс - самый большой терпила в истории GTA

jogar isto com 9 anos na PSP mudou o meu percurso da vida

BETTER THAN VICE CITY STOP SLEEPING ON THIS GAME YOU COCKSUCKING WHORES. "B-but PSP it was made for PSP so lesser" YOU DENSE MOTHERFUCKER

The empire building, HOLY FUCK. Attack a site, renovate it into a crack house, repeat across the entire city, receive SO MUCH MONEY THROUGH A PAGER I LOVE PAGERS NOW YES. An incredible mix of San Andreas' explosive turf wars and Vice City's addictive property system, watching the numbers rise is satisfying as fuck I've lost hours of my life and I want to lose more. You do have to defend them a little more frequently than I'd like though, like I'm in the middle of collecting balloons I don't particularly wanna engage with my prostitution racket right now.

The story, FIRE. You play as the least charismatic, most self-contradicting ass motherfucker in writing history, and the way his mundane ass clashes with LANCE VANCE, the most extreme, intense CLOWN in the documented universe, the juxtaposition is gold, every cutscene is gold. You combine that with the classic "rags to riches" focus, fuelled through over the top 80s flamboyance and setpieces, and it's a pretty huge in scope journey with super memorable sequences. YOU DEFEND A PHIL COLLINS CONCERT FROM TERRORISTS WHILE "IN THE AIR TONIGHT" BLASTS THROUGH YOUR SHITTY PSP SPEAKERS, WHY THE FUCK ARE YOU NOT PLAYING THIS RIGHT NOW

A special FUCK you to the mission design, IT'S HARD AS SHIT I'M PISSED. DRIVE A FORKLIFT THAT ABSOLUTELY HAS NOT HAD AN MOT CHECK IN 10+ YEARS IT BARELY TURNS THROUGH THE MOST CRAMPED GARAGE THAT'S EVER BEEN INFRASTRUCTURED. OH AND IT'S ON FIRE, PICK UP AND DROP OFF ALL THE MOONSHINE ONE BY ONE VERY VERY SLOWLY BEFORE THE GARAGE EXPLOD- OOPS NOT FAST ENOUGH BOOOOM WHY DIDN'T YOU DO IT FASTER ARE YOU STUPID?

WIN A RACE ON THIS ATV... THE FIRST EVER ATV NOT DESIGNED FOR OFFROAD SURFACES LMAO ENJOY SPINNING ON YOUR SIDE CUNT

There's a mission where you film a zombie movie gunning down zombies in the mall, I liked that one. You can play golf. Every other mission has you street racing at 100mph or launching through the air on a jet ski or bombing areas with a helicopter or tank yeah nah, I'm crying most of the playthrough but I'm also having the time of my life, God bless the PSP your analogue stick is dreadful I will use it until the end of time