Grotesque Tactics 2: Dungeons and Donuts

Grotesque Tactics 2: Dungeons and Donuts

released on Oct 01, 2011

Grotesque Tactics 2: Dungeons and Donuts

released on Oct 01, 2011

Grotesque Tactics 2: Dungeons & Donuts is the successor to the celebrated RPG-parody Grotesque Tactics. Experience an ironic story-driven RPG with humorous dialogue-puzzles in the style of Monkey Island as well as a strategic combat system, where your party members are controlled simultaneously.


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Hmm what to say about this? Well for starters it's a bit more of the first so if you liked that one you'll fine some pleasure in this. Things went quite well, though what I hate is I can't seem to organise the group in how they move or where they go so sometimes in battles my party either ends up spread everywhere near enemies which can be good or still several miles away which is a pain in the ass.

They added a cooking mechanic which is new, unfortunately you do not cook yourself but get someone else too. navigation is a pain as some characters seem to blend into the background. I never knew Sir Silver was standing by the Princess until late in the game where I had completed most of the quests.

Voice acting is quite hit and miss sometimes saying something quite different to what the text-boxes say and right at the end it seems to be a real miss with the option End Conversion turning into -Translation Missing- and everything about the end seemed quite rushed.