Half-Life 2: MMod

released on Dec 24, 2018

A mod for Half-Life 2

The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.


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Fun way to revisit this classic.

Freaky modification, great balance between vanilla and updating!

half life 2 com skin de jogo moderno, tem como ser melhor ?

A really fantastic visual and audio overhaul that attempts to modernize and add some more weight to the gameplay of Half-Life 2 without removing anything that made the game perfect in the first place. The game also does make new additions and personal changeups to provide a somewhat new experience which was certainly a lot of fun, things like being able to remove turrets and keep them as weapons, a much more talkative HEV suit, as well as that famous creepy reversed “GOD HELP ME” line from the zombies being re-reversed so you can hear them speak it as it originally was.

There are a couple things that I couldn’t tell were glitches or just bad choices, such as a lot of the fires having these annoying strobe light effects that seemed like an extremely exaggerated version of how flames flicker.

The improved enemy AI the mod offers coupled with the game’s vanilla hard difficulty (my first rodeo with it) provided a truly hardening experience where Combine can absolutely ruin you if you’re not careful. The Alyx defense section in Anticitizen One was borderline impossible without some flagrant savescumming.

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plays and looks better than vanilla but it's still half life 2: same gimmicky uninteresting setpieces, same disconnected feeling progression, same terrible plot and writing