Half-Life 2Nov 16, 2004
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
Good game with a captivating story and kinda average gameplay. Despite being good, I felt that some missions were too long and too repetitive, which made me a little tired of it. Also, some puzzles are not really that fun to find the solution, it just gets annoying.
But the finale did bring me some interest in the story again and I want to know more about it.
Oh... and I played it for the first time in 2020.
Totally blind run.
Was inspired to play this after the announcement of HLVR. I first played it five years ago and thought it was really boring. I dropped it before reaching the boat segment.
Playing it now I enjoy it much more. So much variety in locations and gameplay. At least for the first half. Once you return to City 17 in the later half of the game its really boring. Luckily it picks up again with a good finale in the citadel.