Halo 3

released on Sep 25, 2007

Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back. Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles.


Also in series

Halo: Reach
Halo: Reach
Halo 3: ODST
Halo 3: ODST
Halo Wars
Halo Wars
Halo 2
Halo 2
Halo: Custom Edition
Halo: Custom Edition

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The first 360 game I ever played.

Halo 3 is like a thrilling action movie that is constantly in its climax. Once the campaign begins it doesn’t hold back. Lulls in the action are minimal, set pieces are plenty, and the action is constant. You would think this would get old after a while, but Halo 3 does not overstay its welcome. Clocking in at an average of 8 hours the time flies by. The story is admittedly pretty lackluster especially in comparison to Halo 2. Instead of setting up characters like the Arbiter, fleshing out the motivations of the Covenant, and establishing the lore of the Forerunners and Flood, Halo 3 opts to stick to its guns--literally. We just blast our way from one set piece to the next leaving any desire for lore or character development to take a backseat. Mechanically, it plays a lot like Halo 2 but improved. The new brute weapons, addition of the badass Spartan Laser, and the new equipment feature add to the already break-neck pace of firefights. The new vehicles were a blast to ride around in as well, especially my new personal favorite the brute Chopper. In the end, Halo 3 is a thrill-ride that leans into fast-paced action but sacrifices depth and greater narrative. It is a blast to play but lacks that extra push that could take it over the top and complete the package.

This review contains spoilers

El fin de la "Trilogía de Master Chief". Le he plantado la máxima nota posible a los 3 juegos (nunca pongo notas) porque se lo merecen, ha sido de las mejoras experiencias que he tenido en muchiiiiiisimo tiempo y ahora entiendo por qué que marcaron a tantísima gente en su momento.

Quizá este juego no tiene la historia del 2 o el añadido de jugar con el Arbiter, pero lo compensa con un enfoque aún más "cinemático" (aunque no creo que sea una definición acertada), un gameplay muchísimo más pulido con una gran variedad de armas y con set pieces guapas de cojones. Pero guapas guapas.

La huida final en el Warthog ha resarcido todas las partes de los juegos anteriores con vehículos que tan poco me gustaban, siendo uno de los momentos álgidos de la trilogía. Irónico que justo sea su cierre.

La muerte del Sargento Johnson no me la vi venir y aunque no llegue a ser un momento emotivo como tal, entiendo que hace 17 años fuese un choque bien grande y que el juego cerrase como acaba pues tuvo que sentar como un hostion en las pelotas.

Una de los Trilogías más redondas que he jugado sin duda, la saga merece un reconocimiento mayor hoy día porque se lo merece por tantos motivos que es deprimente el estado en el que se encuentra... Simplemente no es justo.

Te quiero mucho Halo.

Maybe my favourite FPS of all time but you have to deduct a half star for that interminable anus level

Halo 3 was weird. I surely had a fun time beating this game, but it lacked something to me. Maybe it was because of the graphic style of this game (which for some reason seems different to me) or the level design (especially the Ark). However, IT IS the most acclaimed Halo title and I enjoyed every single part of it