Halo: Combat Evolved Anniversary 

released on Nov 15, 2011
Halo: Combat Evolved Anniversary

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Halo: Combat Evolved Anniversary 

released on Nov 15, 2011

Halo: Combat Evolved Anniversary is a spectacular remastered version of the original game, created to celebrate the 10th anniversary of one of the most beloved first-person shooters in gaming history. Bundled with seven of the most popular multiplayer maps in Halo history ready for Xbox Live, Halo: Anniversary includes a bounty of new features including cooperative play over Xbox Live, Achievements, new challenges, and new fiction to uncover.


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This Remake is so bad that I thought I was playing with the older graphics by how bad it looked and how buggy it was.


I recognize that this game was revolutionary for its time, but this remaster makes it feel like a much newer game and thus I’ve rated it by acknowledging the original’s innovations while still holding it to the standard of other games from the Xbox 360 era. To keep it short, the world building is amazing, the art is fantastic, the story is good but often confusing and under-explained, the level design starts off very impressive but eventually evolves into being unbearable, and the gunplay is pretty fun. Good game


Played this in coop via the Master Chief Collection on PC for the first time in ~15 years again. Needless to say, I used the original graphics the entire time 'cause the remade visuals are a good contender for the most soulless graphics in a videogame I've seen in a long time.

Hard to imagine this was the beginning of one of the most important and influental franchises to date. While we had a lot of fun, the lack of weapon and enemy variety and the copy-pasted level design was quite a slog to get through. Still, the gameplay is superb, albeit a bit dated. I am glad to be playing this on the PC with M+KB since this made combat against the Flood (especially those small annoying ones) a lot more tolerable!


Gotta say first that ive played original before but beaten MCC version (constantly switched to original version to compare) . Game definitely had problems: Uninteresting weapons, limited enemy variety, repetitive level design, (some are copy-pasted). Rather than having meaningful hard sections, It only gets difficult when games throw dozens of same enemy types. I couldn't take any enemy seriously.

It has its highlights tho, and it comes efrom levels like "silent cartographer", games lets you roam in a hub-area freely, and let you use vehicles. Vehicle gameplay was so good for its era. Multiplayer also was very good for 2001 console fps. This game's biggest strength was presentation tho, you can smell high quality on every cut-scene, silent storytelling in maps was excellent. Soundtrack was pretty good too

But comparing the FPS games at that era, its just very well polished mediocre game

Campaign: 6/10
Multiplayer: 7.5/10