Hardspace: Shipbreaker

released on Jun 16, 2020

Welcome to LYNX, the galaxy’s leading ship-salvaging corporation! Across your career, you’ll have the privilege of paying your debt to us by purchasing salvaging rights to increasingly large and valuable ships. Cut them open and extract as much value as possible!


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I tried this out at the tail end of its Game Pass availability, thinking I’d try it and be able to drop it once it started feeling chore-like, and then I ended up hooked and buying it elsewhere once it left GP. The escalation of abilities to break down ships feels uniquely powerful, and the matching escalation of hazards and new ship types and variants keeps the process from getting stale. Similarly, figuring out time-saving shortcuts during breakdown routines feels incredibly satisfying, as does the iterative process of determining which cheap parts are more valuable to not salvage.

Other side activities bubble up as well, like pocketing assorted parts to fix up your own ship or decorate your HAB, or the ghost ships infested with troublesome AI nodes. There’s also a slapstick sense of comedy throughout when breakdown goes wrong, turning hasty disasters into laughs along with the encouragement to be more careful next time.

The labor rights story comes on a little strong at first, but that initial vibe ends up being fitting for the outgoing personality of the organizer. By its conclusion, it manages to be a relatively sophisticated sci-Fi dramatization of labor organizing with emotionally engaging stakes. The climactic industrial action is memorable for the story choices it offers and its clever gameplay twists.

kinda fun, kinda meh but looks pretty

Class conscious-less scabs in the backloggd reviews 🤢

I liked the story! It was peppered in just enough to string the gameplay along but wasn't as obtrusive as others are saying. Pretty good voice acting all around. In addition, it's the best job simulator around, as it's for one that doesn't exist. Making it less psychologically off that you're doing chores while playing a game. It does get a bit repetitive after a while, had some occasionally inconsistencies(blew up a tank while aiming at a cut point 45 degrees from the tank) and you only encounter so many new mechanics, but it still has a decently long shelf life with plenty of ways to revisit when you want.

Everything about this game is just so fun. Gutting the ship and sorting it out is very satisfying. 40 hours of the same gameplay loop and it still hasn't gotten old. I pick it back up here and there because it's a really fun game.

Um jogo com uma proposto muito legal, você entra na pele de um "deconstrutor" de naves, em uma companhia que explora o máximo possível de seus empregados.
O jogo aborda tópicos bem interessante com personagens extremamente carismáticos, falando sobre exploração e condições de trabalhos, e também sobre sentimentos como solidão e tristeza.
Se o jogo não tivesse uma gameplay monótona, ele facilmente seria um jogo fantástico, mas se você tiver paciência, certamente vale muito a pena investir seu tempo nesse jogo.

Es un poco gracioso cómo la historia es tipo "nos explota esta mega corporación" mientras que el gameplay de ser un esclavo expuesto a peligros mortales es muy entretenido