HarmoKnight

released on Aug 05, 2012

HarmoKnight is a rhythm platformer developed by Game Freak as a downloadable title for the Nintendo 3DS. The game was released on the Nintendo eShop in Japan on September 5, 2012 and in Europe and North America on March 28, 2013.


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This was honestly much more fun than I expected. Everything that's there is great, my only problems lie with the game needing more. Most world felt well paced, but randomly 2 others were only 4 stages?? And one of them I was really liking the vibe of and then I had to go to the next one. The sections where you play as different characters were cool, but very underutilized, it happened maybe 3 times for each character through the whole game. Overall enjoyable tho.

One of GameFreak’s few titles that involves neither pockets nor the monsters therein, Harmoknight is a game that has a lot of potential but doesn’t quite reach it. More than anything else, a rhythm game lives and dies based on how good its music is, it’s the reason why Parappa the Rapper is so universally beloved despite the fact it’s damn near unplayable. Harmoknight’s music is… fine. There’s nothing outright bad here but nothing the least bit memorable either. The only real standouts are, of course, the unlockable Pokémon tracks but that’s a given. Harmoknight’s biggest flaw is, in my opinion, the greatest sin any entertain media can possibly commit: it’s really boring. I don’t regret my time playing Harmoknight, but it’s the same way I don’t regret eating a saltine cracker.

im still gonna mark this game as completed since i beat it a long time ago when i was younger but playing about halfway through i kinda got the gist and didnt really feel like i needed to play much more. the game itself is just very easy and doesnt offer much in the way of variety. sometimes they try to make it seem that way by doing call and response levels or changing the character you play as but in reality theres nothing different about any of the gameplay you get. as a rhythm game, it's competent enough. it works fine for the most part and only a few times would i find the note timing weird. the story is very uninteresting and bland, so much so that i try to skip through the dialogue as quickly as possible because i just dont care about the characters or story of this game at all, and yet somehow i can still skim the dialogue since the game doesnt let you skip through very quickly and i can still get the gist of whats happening. the music is also really nothing that special, it's all just very bland sounding and all just kinda blends in together. it especially doesnt help when they just use the same exact song for multiple levels in the same world. the one thing that i can really praise this game for is its presentation, i found the game pretty nice to look at and they honestly did some really cool things with the animations for the boss battles. the boss designs are also really cool in this game, i love the way they made them look. it just makes me wish though that the rest of the game had as much care put in as they did with the visuals because there's really not much going on in every other department in this game. it makes me kinda sad because i remember really liking this game as a kid since it was a very early rhythm game for me, and it just turned out that this game really does not hold up for the most part