HeatStroke

HeatStroke

released on Feb 24, 2020

HeatStroke

released on Feb 24, 2020

Drive down a desert road while transcribing "Beyond the Wall of Sleep".


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I will find a day to play this to completion, till then, I'm happy to understand it as it is.

A Desert Bus-inspired game, that seems to be draining on the surface, but upon playing you discover that beyond the simple gameplay, there is a captivating science fiction horror story, that challenged me. The writing is terrifyingly good and is well worth the trial of sitting at the computer for hours on end to complete. It will drag you through the mud most definitely but by the end, you'll see it's worth it. A good quote from the games narrative, to represent the game itself would be, "For a moment I felt like crying but knew no tears would arrive."

My epic guide about beating the game with AutoHotKey got removed from Steam...

Let's be clear: I fucking hate HeatStroke. HeatStroke also hates me back, so it's a fair deal.

I have an immense respect for HeatStroke. HeatStroke does not respect me at all. HeatStroke is a cold, bitter asshole who wants me to suffer and struggle and fail. HeatStroke is a bad coworker who piles file after file into my inbox and silently, smugly drops in another handful as soon as I'm done with the last block. HeatStroke expects me to sit there for — what I can tell from the people masochistic enough to actually finish this — about five hours doing nothing but typing and veering back into the middle of the road, with only 900 total seconds you can take as a break on the pause screen. Fifteen cumulative minutes of a break for a five hour typing spree. Under the Canadian Labor Code, where I live, HeatStroke would be filed a compliance order by the board for not giving me a free half hour to myself for every five hours of work.

It's an art project designed to test your patience, and it broke mine. In that, it succeeds.