Hello Charlotte Ep.3: Childhood's End

Hello Charlotte Ep.3: Childhood's End

released on Jan 05, 2018

Hello Charlotte Ep.3: Childhood's End

released on Jan 05, 2018

"All ended well. There was nothing to be sad about." A sci-fi psychological thriller. A final episode. Hello, Charlotte.


Released on

Genres


More Info on IGDB


Reviews View More

Ceci conclut parfaitement la série, là le jeu m'a direct accroché dès les 1ères minutes, j'ai vraiment trop kiffé tout le déroulé, l'ambiance encore plus pesante, comment certains mystères se sont éclaircis petit à petit et son dénouement (bien qu'il y ait quelques points de confusion vu que je pense que c'est pas un jeu que tu comprends dès le 1er playthrough) mais aussi les arts qui n'hésitent pas à être gore quand il le faut (petit côté malsain de ma part) Mais tout ça pour dire, HC a été une très plaisante expérience et découverte que je suis pas prêt d'oublier.
Je recommande chaudement si vous êtes à la recherche de jeux indés à l'ambiance unique qui saura vous marquer

<After all... doesn't fiction exist to free the mind? That's why I will crush you, too.

I swing the hammer.

There will be no war. There will be no revolution. There is no need for it.
Our existence is meaningless. But that's okay.
There's no need for a meaning.
We will not fight god. There is no need to.
It won't change anything.

No matter how wretched we are...
No matter how broken we are...
No matter how lost we are...

We will hold our heads high and march on.
Our stories will continue.>

fuck




theres something about this game. while i could start off this review by describing it succinctly with the help of a few words; quiet, slick, kinetic, psychotic, vomit-inducing, i dont think that would exactly convey across how it made me feel. theres something about this game, something about the universe and the characters and their worlds, their lives. normally any given piece of media would invite you into its world in this ritualistic dance of immersion, show you its literary teeth, its ideas, its context, give you a window into the lives of its characters etc. up until now that was also how we were introduced into this myopic world of Hello Charlotte, as the first two episodes despite making up the main story seemed more like worldbuilding exercises in comparison. but episode 3? as soon as you begin its story you can feel a presence, a something, beyond the grating dry wit and the tumblr esque tenants you had grown accustomed to, a real something within this game. a something that chafes at the restraints between art and voyeur, that spews out its characters and circumstances out like bile, crashing and gnawing at one another violent and abrasive repressive and cathartic all in one and all for nothing and nothing and nothing at all. it is but a barely contained violence that permeates the experiences of the characters, the very language of the story, of its medium, of its audience. hc3 cranks up the body horror and the psychological fuckery to eleven, it tears down what we thought we knew about the story and our very relationship with it with such force that it may as well be concussive. all for what? meaning? if only that was so easy to obtain. maybe that is the meaning of this game. but is that what we seek media like this for? for meaning alone? maybe i, like some within the story am only constrained to carry out what is written out for me. maybe by writing about this game right now meaning has infected my brain and everything is now lost on me. perhaps. regardless, i like this game. five stars.


SPOILERS AHEAD


n.b im so saaad vincent/c turned out to only be a vessel :((( he was my fav boy and when the option came up in 2 i chose to commit suicide and be in his arms forever without skipping a beat LOLLL

charles eyler just like me fr

Al principio me gustó bastante, pero creo que a la desarrolladora se le fue un poco la mano con lo edgy.
Pero el mensaje que transmite merece la pena, y su final también está bien