Hitman: Contracts

Hitman: Contracts

released on Apr 20, 2004

Hitman: Contracts

released on Apr 20, 2004

Hitman: Contracts is a stealth action game developed by IO Interactive and published by Eidos Interactive. It is the third installment in the Hitman game series. The game features recreations of four levels from Hitman: Codename 47.


Also in series

Hitman: Absolution
Hitman: Absolution
Hitman: Sniper Challenge
Hitman: Sniper Challenge
Hitman: Blood Money
Hitman: Blood Money
Hitman 2: Silent Assassin
Hitman 2: Silent Assassin
Hitman: Codename 47
Hitman: Codename 47

Released on

Genres


More Info on IGDB


Reviews View More

Hitman: Contracts is a classic for a reason… but it definitely shows its age. The missions are gritty and atmospheric, the disguise system is as good as ever, and you get that pure Hitman satisfaction from planning creative hits. But man, the controls are clunky, some voice acting is terrible, and the difficulty can be brutally unfair. If you're a die-hard Hitman fan it's worth checking out, but newer players might struggle with its dated feel.

this was my first hitman game, couldn't complete it that time, but i did couple of months ago ,still very challenging but i enjoyed it

I think this series was off to a reaaaaaally rough start, and Contracts is about where I'd say they finally got the concept down well enough. There's certainly still a lot of jank that holds back a lot of ideas but it's a relatively easy to run through game.

The only level in Contracts that I reaaaally don't like is honestly the very last level, which to avoid spoilers I won't be getting into. But it took me a lot of tries to finally get down.

Out of the series so far, Contracts feels the most fun to strategize with. Honestly can't wait to replay Blood Money now.

Almost forgot to bring up that Contracts has one of the best soundtracks I've heard in any game for a while. Jesper Kyd is among my favorite composers (alongside Eric Brosius and Akira Yamaoka) and this game solidified that opinion for me. The soundtrack backs this chilling and twisted, dirty and cold atmosphere the game overall has. It adds this weird layer of surrealism to the tone that is seen throughout the game through to the end.

Jesper Kyd’s phenomenal score married to the outstanding atmosphere makes me think about this one often!

Some mild improvements to the gameplay of Silent Assassin, brought together with an amazing athmosphere. Loved it.

nothing beats its atmosphere and soundtrack