Hollow Knight 

released on Feb 24, 2017
Hollow Knight

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Hollow Knight 

released on Feb 24, 2017

Hollow Knight is the first game by Team Cherry, an indie games team comprised of 3 people based in South Australia. Hollow Knight is a challenging, beautiful action adventure game set in the vast, inter-connected underground kingdom of Hallownest. A 2D action game with an emphasis on skill and exploration, Hollow Knight has you fighting a fearsome host of deadly creatures, avoiding intricate traps and solving ancient mysteries as you make your own way through fungal wastes, forests of bone, and ruined underground cities. The atmosphere is eerie and sometimes unnerving, but there is a good-hearted core of humour and levity in there too, especially when conversing with all of the weird and wonderful NPCs you’ll find along the way. Hollow Knight has beautiful traditional art, fluid and responsive action, challenging but fair gameplay, and an incredible, bizarre insect world begging to be explored and conquered. Features - A beautiful, eerie world of insects and heroes. - Traditional 2D animation brings creatures and characters to life. - Challenging gameplay that can be difficult but always fair. - Fluid and responsive action allows you to flow through combat like water. - A collection of challenging “feats” the most skilled players can strive for. - Find powerful new abilities and spells on your adventure to grow stronger and open new paths. - Speak with a weird, intriguing cast of characters. - Explore a vast, connected underground world. - Scour the world for hidden secrets – powerful artifacts, piles of riches, and surprising encounters. - Go Dream Diving! Venture into the minds of friends and enemies and discover the strange worlds that await within. - Head to town to seek advice, purchase new items, and chat with quirky townsfolk. - Hidden areas full of the toughest challenges and battles, for expert players. - Ancient mysteries hidden about the world waiting to be solved by the most observant investigators.

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it took me 2 and a half years to beat it but god it was worth it.

Ok, this is my favorite game. Gourgeous visual identity, fluid animations and a PERFECT soundtrack. Everything in this game simply... Works. From the loneliness of Dirtmouth to the eerie feeling in Deepnest, this game makes you feel a lot of things and it really messes with your emotions.

The similarities to Dark Souls were what engaged me to this at first, but i fell in love with how original a metroidvania could be, and Team Cherry is a huge part in this. Every single update, or 'DLC' if you want to call it that were free and added a LOT to the story and interesting new stuff to the game.

The initial cutscene gives you little to no information on the lore, but it adds so much to this game aesthetics. Every single character introduced to the player adds something and no one is left off. The bossfights carry a lot with them, and the SPOILER WARNING Crossroads map change is probably one of the most genious way of showing how you, The Knight, is changing the game environment with your quest.

The NPCs are charming and even if they don't have expressions, you can tell how their personalities work just by body language and what they tell you. Quirrel, my favorite NPC has an ambiguous ending (something fairly common in this game) and that, in my opinion is simply perfect. This game know how the player thinks and plays around it really well with this ambiguity in NPC dialogue, readings, visual stuff... That's Hollow Knight. Nothing is clear, nor black, nor white. Everything is gray and you are just doing what you are supposed to do.

Have i mentioned the OST is PERFECT, tho?

I can not express with words how much I love this game. The visual effects are gorgeous, and in combination with the simple art style it creates a highly aesthetically pleasing look. Every single music track amazing in its own way, and even contains my favorite video game song of all time, "Sealed Vessel". The map design, characters, and lore all combine to make a world that I will never get sick of exploring. The amount of small details and the intricate lore could leave someone with endless amounts of content just trying to piece together everything. While the characters may not seem like much, they are all unique, and just fun to interact with. They usually have extra tidbits of lore, too. And don't even get me started on the gameplay. While the knight's moveset may seem underwhelming at first, as you get further into the game you don't even realize the amount of potential you have with all of your options. This makes the previously mentioned world even more fun to go around, as you can move around very efficiently. The bosses are, for the most part, amazingly designed and insanely fun to fight. The difficulty of the game is just right, not too hard but just enough to provide a decently difficult challenge. And to think that you can get all of this for a quarter the cost of a normal game. The only game that I could see beating out Hollow Knight for me for the next while is Hollow Knight: Silksong. Good god, I love you, Team Cherry.

I have a weakness for super metroid and anyone that thinks 'I want to make super metroid my way' is most likely a homie

I'm not really a huge fan of Metroidvanias - the genre doesn't usually click with me, as someone who gets stressed out about getting lost in games. However, Hollow Knight won me over with its charming aesthetics, lovely soundtrack, and fun, challenging combat. The thing that makes it work is that once you've gotten past the opening stages of the game, it really opens up. It's hard to get stuck with no idea of what to do because there's always several avenues open to you. Finding a secret or getting a new powerup that expands your mobility is always such an exhilarating feeling. Few thrills compare to when I finally gained the ability to get past those shadowy gates I kept seeing around the map, or when I found out how to access the east side of the City of Tears. There's a real sense of beauty to this game, even in the gloomy darkness of Hallownest. The first time I entered the City of Tears and heard the music begin to play, I was enthralled by it, and sat on the bench watching the rain fall while soaking in the atmosphere. That's the moment that has stuck with me the most.

I'm very excited to play Silksong when it comes out.