Horizon Forbidden West continues Aloy’s story as she moves west to a far-future America to brave a majestic, but dangerous frontier where she’ll face awe-inspiring machines and mysterious new threats.
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This review contains spoilers
Horizon: Zero Dawn was easily one of, if not the best games I've ever played. Even a few years later, that as a sentiment is true. Aloy's character, her struggles, and the mystery behind the fall of humanity kept me going until the end. I couldn't stop; I didn't want to. The world felt so fresh and the gameplay so fun that every minute I spent was a delight.
So naturally when the sequel rolled around, I was excited to play it. A lot of the things I loved about the game was still there! But there were changes. Design issues I disagreed with. However, these were all minor things. I still felt like it was a part of the world I loved.
However, over time things wore off. I won't spoil the ending or anything specific, but the story of this game is lacking compared to the original. The main thing, though, was the ending. I feel like this game had all the tools it needed to make a satisfying ending, but it just doesn't get there. It's obvious they want to make a third game and the story reflects that, but nothing in it drew me in like the first game did. I HAD to know what the mystery of the world was. Here? Well, I don't know if I'm going to step back into Aloy's boots for a third time.
Excellent sequel with truly 'next gen' visuals. The story carried the same sense of intrigue from the first game and some of the missions were a joy to play out, I was disappointed with the villains however, only by how little they were shown throughout the main story, so In turn every brief time they appeared on screen, It offered little satisfaction to me personally. The combat was solid especially against the main, excellently designed machines. Sadly once again the melee combat just felt lame and unenjoyable, stick to the bow! The Forbidden West is huge but not in a daunting sense, there are plenty of map markers around but very little of it is required to finish the main game. I did finish the majority of side quests plus some of the minor activities on offer but it felt good to do it all at my own pace.
Pidin Zero Dawnista. Olen varmaan pelaajana muuttunut, sillä jatko-osa ei oikein toiminut. Peli näyttää tismalleen samalta kuin muistan ensimmäisen osan näyttäneen. Grafiikoista ei siis mitään wau-efektiä. Riippuliidin hyvä uudistus. Noin muuten aika hajuton, mauton ja väritön jatko-osa. Liian iso maailma, liikaa tekemistä. Aloyn jatkuva puhe rasittaa. En edes tiedä, miksi platinoin pelin.
HFW improves on everything the first one did well, Aloy is becoming such an iconic character along with the likes of Nathan Drake and Lara Croft. The new map is just beautiful and I went out of my way to not fast travel just so I could fully enjoy what the devs have done. The story was definitely better here, with certain plot elements being a huge surprise, all of the characters and locations are phenomenal. Plainsong is definitely my favourite place.
A few things I really enjoyed were the animations, down to even the small side quests! It gave more flavour to the world as you explored it. I loved all the new machines and on harder difficulties they are just great to plan and take down. I’m looking forward to whatever comes next.