Hue

released on Aug 30, 2016

Hue is a stark puzzle platformer where you shift the hue of the world, creating rifts when colours collide. In this world, everyone sees in grayscale. Anne, a researcher specialising in colour theory, has created a mysterious ring which grants the ability to perceive and alter colour. After a fracas with her research assistant, she disappears into a coloured void. You play as Hue, Anne’s son, as he discovers fragments of his missing mother’s research and learns to perceive and alter colour for the first time.


Reviews View More

This game is really simples and fast, depends of your capaccity to resolve puzzles. The story is told with cards that you find after catch new colors. The puzzles are solved using the mechanic to change the colors of the world, seeing the world in different ways (I think so). You need to push boxes, change color to hide objects and pass, take keys and avoiding to die. I know it's a Indie game but I think it could deliever more.

Hue is a game that drags things on for much too long. The main feature of the game is how you can control colours to complete puzzles, and while this is fun for a little, the game tends to get stale really fast. The puzzles are pretty uninteresting and never really give you that great "aha" feeling that a lot of other great puzzle games do. Most of the time you are left with a feeling of emptiness when beating the puzzle knowing that you have another time-consuming puzzle to complete in order to progress. The game just felt like it was disrespecting my time half the time and the plot isn't even enjoyable. While it only took me 3 1/2 hours to beat Hue, it is something that I would never really go through again. The game is not good, but it's not THAT bad either, it's just pure mind-numbing mid.

This game reminds me a lot of Limbo but more colorful. The music and narration are both sweet and the puzzles are challenging and satisfying with each new area having different mechanics to keep things fresh.