

Spend your teenage years on an alien planet in this narrative life sim with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
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A visually arresting CYOA game where you'll need a guide to get a good ending.
I can appreciate what this game does, it's well written and it doesn't hold back on mature themes and deals with them really well, but...I'm struggling to finish my first run, because the game simply doesn't grip me enough and I played for a few days already. So I can't imagine myself going back to it for multiple runs as it's intended.
I should have read the trigger warnings for this game. Made me feel sad and hopeless and I don't have the drive to finish it.
4/4 💜
✅ Well written dialogue with good characters who develop as they age alongside your character
✅ Great sci-fi worldbuilding, much of my enjoyment was just learning more about the alien planet and its ecosystems as you build up the colony
✅ Large variety of choices to really personalize your character and their traits from age 10 to 20, as well as letting you adjust your appearance and gender/pronouns whenever you like which was much appreciated
✅ The game’s deck card system is simple but makes for an interesting alternative to standard skill checks, and can adjust its difficulty to your liking
✅ Calming OST that doesn’t get in the way but greatly adds to the game’s atmosphere
✅ Incentive to replay due to the mechanic of remembering events from your past playthrough, which can open up even more choices (though I only did two full runs)
❌ As the game nears age 20, it can start to feel a bit aimless as you exhaust most unique events and kinda go through the motions til it ends a bit anticlimactically. But this probably depends on your story choices since there’s quite a few different endings
✅ Great sci-fi worldbuilding, much of my enjoyment was just learning more about the alien planet and its ecosystems as you build up the colony
✅ Large variety of choices to really personalize your character and their traits from age 10 to 20, as well as letting you adjust your appearance and gender/pronouns whenever you like which was much appreciated
✅ The game’s deck card system is simple but makes for an interesting alternative to standard skill checks, and can adjust its difficulty to your liking
✅ Calming OST that doesn’t get in the way but greatly adds to the game’s atmosphere
✅ Incentive to replay due to the mechanic of remembering events from your past playthrough, which can open up even more choices (though I only did two full runs)
❌ As the game nears age 20, it can start to feel a bit aimless as you exhaust most unique events and kinda go through the motions til it ends a bit anticlimactically. But this probably depends on your story choices since there’s quite a few different endings
very cool of this game to be the only thing I can even think about lately. i don't even know what to say for myself. I have autism maybe.
game of give me autism