Inventory Hero

Inventory Hero

released on Jun 13, 2022
by Panic

Inventory Hero

released on Jun 13, 2022
by Panic

Inventory Hero is a frantically paced role-playing game where you leave the exploration and the monster battles to the computer so you can focus on the true meaning of adventure: managing your inventory. Drop the trash, equip the good stuff, save the potions for a rainy day, and remember to watch out for rabbits…


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Another game among the upper echelon of Playdate titles, Inventory Hero is a fun and fast paced game where you simply maintain the inventory of a hero on his quest. You can watch said hero fight waves of enemies on the top of the screen, but your job is to either use or discard the items that are automatically gathered. You have six possibly inventory slots, which can be filled with armor and weapons to equip, food and potions to drink, or just straight junk that must be discarded. It's a really cute game and I really enjoy the premise and the gameplay. It doesn't have a huge amount of replayability, especially since you'll hit the end of any additional content pretty quickly in a run, but I still think it's more replayable than the majority of Playdate titles. The artwork is really well done and the music isn't half bad either. Definitely one of my favorite Playdate games thus far.

A neat concept. Ended with a high score of Level 84 after looping on the final zone a couple times, so I'd call that complete. It's engaging and visually well presented, and figuring out the puzzle of how to beat the crow bosses was fun.

Cute and quick! Great to pick up for an hour when you need a little brain break :)

A great little arcadey experience. Cute and fun little items with some cool theming for your inventory, and a fast paced and twitchy decision making mechanic where you speed min/max. Not too deep or complex, but a great little arcade game to play a few rounds of, and score chase. I wish it just shuffled or looped types of levels when you clear the end, or maybe have a true end and an endless mode, but it's fun that it's the glitch themed levels.

Quite a cool premise, and I had fun with this at first but the novelty wore off fast and I didn't feel compelled to do more than a couple runs.

Em conceito, é uma ideia bem legal e uma forma bem diferente de fazer uma aventura inspirada em RPGs clássicos. Na prática, a dependência absurda de aleatoriedade, a limitação visual do Playdate e a falta de progressão definitiva não me deram vontade de jogar mais que 2 partidas.