Jack Move

released on Sep 08, 2022

Jack Move is a unique blend of gritty cyberpunk story telling, turn based battles and beautiful modern pixel art. Take on the role of Noa, a vigilante hacker who is thrust into a world of murder, kidnapping and dark research after her father goes missing.


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a fun little game that doesn't overstay its welcome, its nice to have shorter rpgs like this

Un juego demasiado simple, cliché y que aporta 0. Haces unos combates, matas a unos bosses, lo acabas y te olvidas de él en una semana.

A short and solid game. A good RPG that doesn't overstay it's welcome. The final boss and credits were good. This game def needed a fast forward button.

Jack Move is a good, fun game. Pretty basic as far as the game design goes and the story isn't going to blow your mind, but the battle mechanics are interesting. I enjoyed the female protagonist and the supporting cast. If the dev decides to do a sequel, I'll definitely be interested.

Ace art team - beautiful pixel art with silky smooth animation with plenty of flare that makes scenes come alive. Music is also really good, I liked the victory fanfare it's always fun to finish a fight and let it hit. Good stuff.

Story is basic and the writing is fairly annoying - the characters are using fake computing and hacking lingo as part of daily speech to the point that the entire game reads like a parody.

On the same note every single basic game mechanic term gets a cyberpunk skin, it only makes basic functions confusing.

Combat is very dull and why I dropped it despite being short. This is the bread and butter of RPGs but there is nothing there to hold onto.

Ngl this game is carried heavily by its aesthetics and soundtrack for me. The characters and story are enjoyable, but they are fairly simple.

Combat is similarly enjoyable-but-too-simple. Though the final boss of the game is great and I wish the game was more like that the entire run through.

The game looks great, I love the pixel art and animations in this game. Though there are a few rooms where the perspective is fucky due to changes in elevation being hard to tell apart.

I also love the soundtrack, though I wish the final boss had a more banging track. It's a very lowkey ambient type of thing.

Nonetheless, short and sweet RPG. I enjoyed my time with it. The credits are the most soulful credit sequence I've seen since Dead Rising 2: Off the Record, as it blatantly references classic PS1-era cracktros.

My biggest gripes are actually two bugs I encountered.

One is that you can softlock yourself in combat by pressing the start button in the Install screen.

The second is that the final boss' boss rush phase is completely skipped if you kill the boss via poison damage, which I did because its insane health meant poison was extremely effective. The boss rush looks lame tho!