JoJo's Venture

released on Dec 02, 1998
by Capcom

JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team who are responsible for the Street Fighter III series. It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan?), becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012.[1] The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of a guardian spirit that accompanies each character and can be summoned or dismissed at will by the player, resulting in variations on the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga.


Released on

Genres


More Info on IGDB


Reviews View More

Esse e um EXCELENTE jogo de jojo's e pra mim e um dos melhores ate hoje, gameplay completamente gostosinha de se jogar, mesmo se você for ruim em jogo de luta voce consegue se divertir casualmente e ate em multplayer usando a tecnica do esmaga todos os botoes, os graficos sao lindos demais cara, a pixel art desse jogo e SENSACIONAL SERIO ELA E LINDA, as animações sao tao fluidas e totosinhas de se ver que meus amigos nao tem como o game e perfeito, agora falando dos personagens que tambem sao muito bem feitos, cada um com suas caracteristicas e habilidades unicas que deixa tudo muito insano, no geral o jogo e muito bom tudo e muito bem executado

Nota: 10

Best tie-in fighting game ever IMO. I really had a blast everytime I played it especially with friends, did so many 1v1 with it during my peak JoJo fanboy period (until the beginning of Jojolion for the record).

This game is an amazing love letter to Stardust Crusaders and the devs put so many details in an amazing-looking crafted fast-paced fighting game.

They won't do many others like this one.

i played this thru a third party watch together site and got stuck on possibly the worst level of video game ever created

beat the arcade mode on an actual machine for the first time, still my fav fighting game

my ex got mad at me for being better at this than him, tee hee

(Galloping Ghost June '23 Trip)

My brother is a huge JoJo fan so we had to play a few rounds of this early JoJo fighting game. It's a blast! The sprite work is incredibly fluid and stylish and the stand system adds a lot of gameplay variety. After a few rounds as Jotoro I picked up Alessi and started just wiping the floor with my little bro - his stand with his shadow that can just axe people from range is extremely OP and allowed me to just clean up from range. I do hope to play more of this one; from what I understand, Capcom ported an updated version to Dreamcast which I'll need to check out.