Kid Icarus

released on Dec 19, 1986

Kid Icarus is an action platform video game for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America.
The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Grecian fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. Their objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures.

Reviews View More

A pesar de su Bizarro desarrollo el juego es bastante bueno
Pero su dificultad es monstruosamente alta y es literal el pionero de los enemigos molestos
Serpientes que se matan fácil pero al juntarse muchas se complica todo
Ojos voladores
Lo shinigami que aparte de tener mucha vida al mirarte llaman a sus esbirros y cambia la música
Esas weas con las mansas narizes que no para de moverse etc.
Fuera de eso es bastante bueno

Kid Icarus seems like any other straightforward action platformer, and in 1986 why would you expect anything else? But Nintendo R&D1 really did make something innovative and cool for the time: an interesting blend of action and adventure gaming. Underneath the challenging platforming there's an experience point system, leveling up, currency and gear, and multiple endings to achieve; all along to the music of Hip Tanaka! It's a shame that it's all obfuscated in typical 1980s videogame design.

I found the normal levels kind of disappointing, but the dungeons are actually pretty cool.

Joguinho legalzinho pra época porem puta merda envelheceu mal.

It's like Ice Climbers but a little worse!