

Not everything is well in Dream Land. For some mysterious reason, the Dream Spring, a magical well that is the reservoir for all the dreams of the citizens of Dream Land, is no longer working. Everyone is being subjected to their worst nightmares every time they go to sleep. Upon reaching the Dream Spring, Kirby finds out that evil King Dedede has stolen the Star Rod, thus depriving Dream Land of the magical energy that feeds its spring. Using 20 unique tricks and your ability to steal your enemies' powers by swallowing them, you'll have to make your way through a horrific land filled with all kinds of nightmares. Recover the broken pieces of the Star Rod, and everyone in Dream Land will sleep peacefully once again. If you fail, the citizens of Dream Land will be subjected to a lifetime of terrible nightmares.
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This game is obviously nothing special compared to modern Kirby game, it introduced a whole lot of feature that just feels normal to see in a Kirby game but the main importance of this game is the fact it was released on the NES, shocking with how great the game looks and plays it honestly just look like an early Super Nintendo game.
Other than being a technical marvel, this game is fun to play too! The gameplay is a whole lot smoother compared to Dream Land making it my favorite NES game to play since it's good enough to be compared to a modern platformer, though it's worth noting that this game was released at the very end of the life cycle of the NES so it's obviously unfair to compare it to an early NES title.
Just remember, if you're on Switch, the - button is the one that takes away your ability. I learnt that on the 6th World and I felt pretty stupid. ;-;