Kirby’s Return to Dream Land Deluxe

released on Feb 24, 2023

An expanded game of Kirby's Return to Dream Land

The tough puff Kirby is back for a 4-player* platforming adventure. Copy enemies’ abilities and use their power to attack with a sword, wield a whip, and float with a parasol. You can also laser blast with the new Mecha Copy Ability that makes a series debut! The extra muscle will be handy in finding missing pieces for Magolor’s ship, which crash landed on Planet Popstar. Float and fight along with friends on the same system, where each player can control another Kirby or one of Kirby’s iconic friends like King Dedede, Meta Knight, and Bandana Waddle Dee.


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(I will say I did not really engage with the New Game+ at all, it felt like a little too much which kind of plays into my overall feelings about this game)

In terms of a remaster, I think this is a really good example of how to approach them in a general sense. A new look that doesn't ruin the original's aesthetic and differs slightly but not too much to be radically different, an expansion on the core game & some extras added in to spice things up. However, this might also be an example of a little too much of a good thing. While this is the pretty standard Kirby experience throughout with the central gimmick of Ultra Powers being...fine, I guess, it felt like there was a real content bloat here that felt like trying to finish a whole birthday cake by myself (which I guess also works as an analogy for the syrupy nature of the Kirby series).

Even just trying to finish the main game while taking time to get the minigame tickets & extra lives felt like a bit of a time slog on it's own, not to mention trying to get all the Dress-Up masks & achievements in the park. The minigames, the level design, all that was pretty standard issue Kirby stuff but it just felt like an obligation near the endpoint. I think this is broken up a little by the more interesting Magolor side game, which almost seems like a test run for the game engine to branch out into different game styles that still adhere to a general Kirby formula. The idea of an upgrade system & the different moveset was enough to keep me going for the short runtime, so I think that more than anything else was the biggest pull in this game for me. A fun enough traditional Kirby game but too bloated & familiar to be one of my favorites.

Never played the wii version and was excited to finally play it, I dont get the hype

Maybe the best Kirby game outside of Forgotten Land