Kirby's Super Star Stacker

released on Feb 01, 1998

A remake of Kirby's Star Stacker

Kirby's Super Star Stacker is the official English title given to a puzzle Kirby game that was originally released on Japan's Super Famicom system on February 1, 1998. It is a remake of Kirby's Star Stacker, which is known in Japan under exactly the same name as the remake. The game was originally released as a new title for the Nintendo Power flash RAM service, but was released in standard cartridge form a year later. It was intended for international release, but the SNES's lifespan ended in North America and Europe before the game could be localized in either region. The standard cartridge release of the game also came out in the exact year of the SNES's discontinuation in North America, further compounding its isolation. The game was the final title in the Kirby series officially published for Super Famicom. A North American and European release would eventually be seen through the Nintendo Switch Online service in September 2023.


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Played this game using an online SNES emulator on a school chromebook, as well as a ROM hack translation using SNES9x on my modded Wii. Cleared the story mode, defeated Gryll.

Sigh
Just like with Star Stacker, the game basically becomes almost unplayable due to the blocks coming down too fast for you to do proper strats once you reach a certain point in the game.
Otherwise I really like the soundtrack and artstyle. But once again I'll need to use slowdown via emulation to even beat story mode one of these days.

Fun little puzzle game! I beat story mode + Gryll which didn't take long, but it was enough for me :^D
I also don't know any japanese so to me the story is just kirby and his cute animal friends walking around and beating the shit out of every resident of dream land. which isn't that far off from any other kirby game's plot, let's be fair

The most popular game at the baby casino. No thoughts lights flashing let’s do this.

KIrby's Super Star Stacker is a very simple puzzle game where you link at least two animals of the same kind either vertically or horizontally as long as they are all the same or are a normal block. While the actual concept of this gameplay is simple, the actual combo system of Super Star Stacker is the meat on the bone. Combos are pretty much the only way you are able to do damage, and while it's certainly possible to get big combos with little attention, largely the game can't be beat on pure blind combos. This ends up making Super Star Stacker far more versus oriented over some of it's other puzzle game likes but not for the better. Arguably, Star Stacker is kinda boring without it's combo system, and it's further distanced from the usual make by the game trying to add more after your initial combo. It's certainly neat that sometimes after a two combo the game can position you into an undeserved 10 combo by constantly throwing boxes at your board, but it certainly doesn't feel earned.

While I certainly don't want to belittle this game, the truth of the matter is that it's nicer to look at than play. A lot of the story cutscenes are really cute, the animations of characters attacking each other give some added flavor, the menus are done nicely, the sound effects feel good, and the OST is certainly a pop. Sadly, these are all things that don't help Star Stacker's gameplay in a meaningful way, and largely it just feels like a rather half baked game compared to other puzzle games. While I certainly don't think there is no joy to be had, it really just boils down to "there are better puzzle games out there"; hell what probably hurts this game most is that there are better KIRBY PUZZLE games out there. This game is neat for a first run, but just don't expect much.

A kinda repetitive puzzle game that gets stale kinda quickly. Avalanche (I mean duh, Puyo Puyo) was more fun for me.