Knight's Try

released on Jan 27, 2022

Knight's Try is a tough platformer with retro 64 bit 3D graphics. Take on the role of an honorable Knight of Trye attempting to complete their sacred pilgrimage by leaping through a world full of perilous pitfalls and dangerous traps!


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Played on a 13" JVC professional CRT via crtemudriver on my PC.

3D massocore platformer. Knowing what that means and whether you're into that or the aesthetic this is going for will really say everything you need to know about it. Checkpoints are aplenty as long as you're on one of the lower difficulties (and I'd recommend doing so for your first time) so the game never felt too unfair. Insanely punishing for sure, but always doable. Always felt like I was just a bit away from mastering whatever section I'd just died on.

Lets you put whatever MIDI track you want into the soundtrack, too, so feel free to beat this thing to the soothing sounds of Komm Susser Todd or whatever.

Sadistic and not in a fun or clever way.

Decently fun. Quite difficult. It's ok.

Its an unfair 3D platformer. Dark Souls in Mario 64. Skill issue. Limit tester. Scuffed N64 Game. Whatever you call it, it's at least fun, give it a try :)

WOW what a great challenge

This game has been on my mind constantly since I found out about it late last year and wanted to try it out for the longest time (shout outs to the developer of Peeb's Adventure for retweeting the original tweet i saw). I thought I would play it for a bit and admire the 64 bit graphics and move on, after 30 hours played and still wanting to play more and refine my skills that was NOT the case.

This game is the most fun ive had with an indie game for a long ass time, and is defiantly my fave rage/faudian game that ive played (other examples are Getting Over It, Jump King, Pogostuck). The graphics are on point, the jumping feels great, every gimmick added just adds to the chaotic fun. I also always had a sense of being able to do better / a drive to get better at the game. HELL im still playing this game but only beat the main mode, gonna try to beat the harder difficulty now. Visually and audio wise this game captures that N64/PS1 feeling TOO DAMN WELL, so well that they actually thought I was playing an obscure ass N64 game. Also shoutout to the dev for adding Clair De Lune and Gymnopedie No. 1, my two favorite piano compositions.

Im also dedicating a paragraph to the BUILT IN MIDI PLAYER, WHICH IS SUCH A COOL FEATURE!!! Honestly one of my favorite parts of my whole time with this game was going through the old websites that I used to troll for midis all the time and coming back to do the same thing once more. The Midi player itself is also really good, loved the instruments they went with. One thing that I hope indie devs who make N64/PS1 inspired games continue to add this feature to more of their games!!

This game gets a perfect score for me, because it was a perfect storm of what I wanted from this game and more. I'm really happy with how this game came out and I cant wait to see what the dev has next :) Please give this game a chance, its on Steam and Itch.io