Kokuga

released on Jun 27, 2013
by G.rev

A top down co-op shooter from the studio behind Ikaruga. Kokuga uses a similar polarity mechanic with two colors of enemy shots that must be avoided by switching to the proper color. Players control a mech that must be moved throughout a grid based level and finish the boss of the level to move on.


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From the explosive mind of Hiroshi Iuchi, this amazing game developed by G.rev joins Shoot'em up with card game elements in an interesting twist. It reminds me of Sting's Heaven Dept. series, using experimentation as the main design choice, creating marvelous results.

One of the best on the Nintendo 3DS, no doubt.

I didn't play it for too long--just enough to determine that it's not for me. Its slow, methodical, tanky nature is not what I was expecting from Hiroshi Iuchi of Ikaruga and Radiant Silvergun fame--and that's not to say that those qualities are in themselves bad, but the latter games are bolstered by an immense amount of atmosphere and presentational finesse, and Kokuga has... nothing of the sort.

Combine the dreary, one-dimensional look-and-feel with the aforementioned slow gameplay, and you have something steeped in 'alrightness.' Even Manabu Namiki's score feels grey and meandering, at least in the first few stages I experienced.

The idea of a kind of shmup "deckbuilder" where you're using cards to activate weapons and power ups, though, is incredibly cool and enticing, and I want so badly for someone to pick up that torch and run with it! For now, I can appreciate Kokuga as a dream of a brilliant game trapped in a mediocre, underdeveloped one.

Believe it or not this might be Treasure's most difficult shooter, also probably their last game I think...

The best thing about this game was the stamp on the plastic wrapping that said ' From the same creators of Ikaruga and McDonald's Treasure Land Adventure ' that my dumb ass threw away after unwrapping.

DOS MESMOS CARA QUE FIZERAM IKARUGA PQ EU NAO JOGUEI ISSO ANTES!!!!!??????

Probably the most obscure 3DS game I've played and one I played quite a lot. Although it's by the Ikaruga devs it's much more G.rev than Treasure and you shouldn't expect Ikaruga style gameplay. Kokuga is a slow and methodical shooter where you can use limited use cards for temporary powerups to speed up the pace or increase your chances of survival. The soundtrack absolutely slaps but the visuals are pretty samey and bland.